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Pet Battle update

Urbin

10/21/2012 8:18:00 PM

After having reached 90, discovered all of Pandaria, done about a dozen of
dailies (mostly Tiller & Angler) to see what they are like I decided to have
another go at Pet Battles before finishing questing in the remaining 3
zones.

The completionist in me is still there, so I had a look at some of the pet
battle related achievments, then I started flying around the two continents,
trying to tame what I missed and trying to have a go at some of the NPCs.
After finishing the first quest line of 5 or 6 in the southern half of the
eastern kingdom, I was given two new quests to beat 6 each on the two
continents. Interestingly enough, at this point I was also able to get the
low level quest from Orgrimmar on my level 1 monk. I then flew to the NPC
(just south of Orgrimmar) with my dwarf hunter, beat the NPC, handed in the
quest, but then couldn't get the follow up quest. When I relogged on my orc
monk, I could pick it up, it sent me to Crossroads. Relogged to the hunter
again, beat the NPC there, but then had to run my level 1 monk to
Crossroads to get the followup quest. That reminded me a bit of our naked
gnome race from IF to SW many years ago :-) Lots of corpse runs. When it
showed, that the next step would be in Ashenvale, I decided to use my level
6 tauren druid instead. Flew him to Orgrimmar, then exited throuh Aszhara
(thought that would be quicker than going through southern barrens, except I
hadn't realised that I need to go through the night elf camp to cross into
Ashenvale. Lots of scary "skull" guards. Having a spammable HOT available
helped, but I still died about 4 or 5 times. Once in Ashenvale all went well
and I battled another round. Next stop Stonetalon, I don't think getting
there with a level 6 druid will be much fun and I have no higher horde
chars. Ah well, can't do the last 2 or 3 from this chain, then.

Anyway, back to other things: Capturing a pet in each zone. I made my way
around the Eastern Kingdoms first (with three level 12 pets), captured what
I could, skipping the higher zones for later. When close to Undercity I
tried to win a pet battle in there for the horde capital achievment, but
while flying in for a quick World Event success was feasible, pet battling
takes too much time and I got whacked twice by guards. Only much later did
it dawn on me that easiest way to get that achievment was using a level 1
throwawy char from each faction. Must remember, that achievments are account
wide now!

After I moped up the Eastern Kingdoms (as far as I could) I switched
continent and got serious about collecting as many different pets as I
could, if possible at least uncommon or preferrably rare. The good thing
about this is, that it helps to level up the pets. I now have 3 at level 17
which let me beat all 6 NPCs in Kalimdor and I should be able to battle pets
in all zones except Silithus (and the Cata ones) but by the time I'm done
with all other zones, Silithus should be possible, too.

Next I plan to repeat the same for those zones in the Eastern Kingdoms that
were previously too high, by the time I'm done with them, my pets should be
ready for Outland (though considering they are now at level 17, I wonder how
Outland, Northrend and Cata are spaced, considering I've seen level 23 pets
in Pandaria; less than 6 levels for three expansion... I wonder if levelling
will again slow considerably).

Anyway, I'm having a blast. Thinking about it though, I wonder if this is
really still WoW. I mean, pet battling could really stand on its own as a
mini game of sorts, there would be no need for the whole World of Warcraft
background. Is this Blizzard's new way of keeping people longer who are no
longer into the "main" thrust of WoW? I don't really care, though, it's a
lot of fun and it actually occupy me long enough that I won't have time to
quest through all zones before November 4...

Anyway, just thought I'd post an update. The fact about being able to
compete against the other factions pet NPCs but not being able to pick up
the follow-up quest might interest some of you.

Cheers
Urbin
--
Dun Morogh-EU (PvE) | Tunyatgong (12), Monk | Juran (65), Druid
Urbin (90), Hunter | Surana (75), Mage | Greeta (65), Rogue
Mymule (85), Warlock | Kordosch (75), Deathknight | Gera (26), Paladin
Sunh (81), Priest | Taalas (85), Shaman | Vargal (42), Warrior
18 Answers

Catriona R

10/21/2012 10:17:00 PM

0


On 21 Oct 2012 20:18:17 GMT, Urbin <urbin@invalid.invalid> wrote:

>The completionist in me is still there, so I had a look at some of the pet
>battle related achievments, then I started flying around the two continents,
>trying to tame what I missed and trying to have a go at some of the NPCs.
>After finishing the first quest line of 5 or 6 in the southern half of the
>eastern kingdom, I was given two new quests to beat 6 each on the two
>continents. Interestingly enough, at this point I was also able to get the
>low level quest from Orgrimmar on my level 1 monk. I then flew to the NPC
>(just south of Orgrimmar) with my dwarf hunter, beat the NPC, handed in the
>quest, but then couldn't get the follow up quest. When I relogged on my orc
>monk, I could pick it up, it sent me to Crossroads. Relogged to the hunter
>again, beat the NPC there, but then had to run my level 1 monk to
>Crossroads to get the followup quest. That reminded me a bit of our naked
>gnome race from IF to SW many years ago :-) Lots of corpse runs. When it
>showed, that the next step would be in Ashenvale, I decided to use my level
>6 tauren druid instead. Flew him to Orgrimmar, then exited throuh Aszhara
>(thought that would be quicker than going through southern barrens, except I
>hadn't realised that I need to go through the night elf camp to cross into
>Ashenvale. Lots of scary "skull" guards. Having a spammable HOT available
>helped, but I still died about 4 or 5 times. Once in Ashenvale all went well
>and I battled another round. Next stop Stonetalon, I don't think getting
>there with a level 6 druid will be much fun and I have no higher horde
>chars. Ah well, can't do the last 2 or 3 from this chain, then.

That sucks, I'd suggest a deathknight, but you have to quest through
the starter zone which may take more time than you'd like. If you
decide to try with the lowbie after all, you may find the best route
into Stonetalon is going west from Crossroads, I think at least in
Northern Barrens you shouldn't aggro much, and there's only a *few*
aggro-ish points within Stonetalon itself.

>Anyway, back to other things: Capturing a pet in each zone. I made my way
>around the Eastern Kingdoms first (with three level 12 pets), captured what
>I could, skipping the higher zones for later. When close to Undercity I
>tried to win a pet battle in there for the horde capital achievment, but
>while flying in for a quick World Event success was feasible, pet battling
>takes too much time and I got whacked twice by guards. Only much later did
>it dawn on me that easiest way to get that achievment was using a level 1
>throwawy char from each faction. Must remember, that achievments are account
>wide now!

Hehe yeah, it's much easier using alts! I'm not sure *progress*
towards all achievements is accountwide, so you may need to just use
one throwaway alt and give him a tour of the cities, but certainly the
complete achievement is accountwide (I'm glad I have my old Alliance
rogue at lvl 85 still :-))

>After I moped up the Eastern Kingdoms (as far as I could) I switched
>continent and got serious about collecting as many different pets as I
>could, if possible at least uncommon or preferrably rare. The good thing
>about this is, that it helps to level up the pets. I now have 3 at level 17
>which let me beat all 6 NPCs in Kalimdor and I should be able to battle pets
>in all zones except Silithus (and the Cata ones) but by the time I'm done
>with all other zones, Silithus should be possible, too.
>
>Next I plan to repeat the same for those zones in the Eastern Kingdoms that
>were previously too high, by the time I'm done with them, my pets should be
>ready for Outland (though considering they are now at level 17, I wonder how
>Outland, Northrend and Cata are spaced, considering I've seen level 23 pets
>in Pandaria; less than 6 levels for three expansion... I wonder if levelling
>will again slow considerably).

Outland ranges from lvl 17-19, HFP is 17, and it's 19 by Shadowmoon,
and goes up gradually in between, think most are 18. Be warned the
trainers go up a lot more in difficulty, I managed to beat most of
them (even the one with lvl 23 pets...) but gave up on the final one
which has lvl 24 pets, given my group are still 21-22. Seems I'll need
to go through Northrend and even some Cata zones before I get high
enough to defeat the last Outland trainer, seems a little odd but oh
well.

>Anyway, I'm having a blast. Thinking about it though, I wonder if this is
>really still WoW. I mean, pet battling could really stand on its own as a
>mini game of sorts, there would be no need for the whole World of Warcraft
>background. Is this Blizzard's new way of keeping people longer who are no
>longer into the "main" thrust of WoW? I don't really care, though, it's a
>lot of fun and it actually occupy me long enough that I won't have time to
>quest through all zones before November 4...

Hehe it certainly is a lot of fun, but do try and see the zones as
well! :-)

>Anyway, just thought I'd post an update. The fact about being able to
>compete against the other factions pet NPCs but not being able to pick up
>the follow-up quest might interest some of you.

That's a useful one indeed, if you want the rewards on your main! I'm
doing it the eays way and just using the other faction alt for those
battles, but it's a handy option indeed.

k

10/22/2012 1:20:00 AM

0


"Urbin" <urbin@invalid.invalid> wrote in message
news:slrnk88m49.3im.urbin@stinky-local.trash.net...
> After having reached 90, discovered all of Pandaria, done about a dozen of
> dailies (mostly Tiller & Angler) to see what they are like I decided to
> have
> another go at Pet Battles before finishing questing in the remaining 3
> zones.

>Must remember, that achievments are account
> wide now!

not entirely, after defeating the Kalimdor trainers you''ll see on your
alliance toon the individual trainers names listed as ticked under the
achievement 'taming kalimdor', but the achive will be marked "in progress"
and isn't awarded, likewise the taming Eastern Kingdoms achieve may well be
completed on your alliance toon, but your horde toons won't be granted a
completion and subsequently dailies will not be awarded on that respective
continent.


All the end trainer 'bosses' are pretty hard, Major Payne in Northrend is
appropriately named, and the Pandaria one is equally hard - you'll
definately need the right team to defeat those guys! I used 2 flayer
younglings for their (well timed) spell reflects and my warbot mechanical.
good luck - they're extremely frustrating!

http://us.battle.net/wow/en/character/azuremyst/...

http://us.battle.net/wow/en/character/azuremyst/Cesqua/achieve...

2 more pets to catch in Kalmidor to nail Kalimdor Safari and World Saafari
achieves - Snowy Owl which I am led to believe only exists in Winter in
Winterspring, and the AQ pet that only becomes available in Summer..

You'll notice my pet makeup in the upper link, a L1 and 2 25's. If you want
to make some gold or level pets quickly, stick a L1 pet in and have them
make the opening move then switch and finish the battle on high level pets.
Often the L1 can take the first hit without dying and on completion of the
fight will level to 3,4 or 5 - it oly takes about a dozen battles to raise
them to L15 (re making gold, pick a boxable pet and a dozen battles later
box it and pop it on the AH at a stupid high price, 25k was my first sale
for a L20 common pet!)

it's also a quick way to the level achieves :)
http://us.battle.net/wow/en/character/azuremyst/Cesqua/achieve...:15120





Neil Cerutti

10/22/2012 11:24:00 AM

0

On 2012-10-21, Urbin <urbin@invalid.invalid> wrote:
> Anyway, just thought I'd post an update. The fact about being
> able to compete against the other factions pet NPCs but not
> being able to pick up the follow-up quest might interest some
> of you.

I got all the way to the Duskwood Pet Master, and couldn't at
first defeat him. I then leveled pets at the same time as a new
Monk, and had level 14 pets by the time I got back to beating
this guy who had 3 level 7 Spider. Spiders, by the way, are
really annoying.

I've tried to keep a Tiny Harvester leveled up for fighting
beasts like Spiders, but he is so pathetic it's hard to keep up
my enthusiasm. I need to invest in a mechanical squirrel or
something. I recently found some Robotic Chickens Winterspring
while Trick or Treating, but no rare yet.

But yes, after defeating the Duskwood Pet Master I did not get
the followup quests to fight the next Pet Master, who I think
resides in Northern Stranglethorn. I haven't tried to address the
problem yet, as you have. I figure there will be time enough for
Pet Battle dailies later on, and meanwhile leveling while
battling is quite fun, though it slows me down considerably.

It would also be a fun pastime while doing something otherwise
dull, like Archeology or fishing.

The linchpin of my team is a rare Fawn that I lucked into when I
was first experimenting with Pet Battles. I think it's easily the
best healer, but I've read that some folks like crabs. The only
thing that can really kill it so far is stinkin' spiders.

In honor of the holiday I'm leveling a squashling and the creepy
crate. But are quite good. and the squashling at least appears to
be rare quality, starting with 12 live and 10 speed.

Another excellent pet I can recommend is the Jade Oozeling from
the slime cave in Hinterlands. It's so far the only magic pet
I've got, and it packs a punch and has a strong self-healing
ability.

A recent tragedy occurred when I finally found a rare Stormwind
Rat, and accidentally had pets too strong to avoid killing it.

--
Neil Cerutti

Catriona R

10/22/2012 11:37:00 AM

0


On 22 Oct 2012 11:24:13 GMT, Neil Cerutti <neilc@norwich.edu> wrote:

>I got all the way to the Duskwood Pet Master, and couldn't at
>first defeat him. I then leveled pets at the same time as a new
>Monk, and had level 14 pets by the time I got back to beating
>this guy who had 3 level 7 Spider. Spiders, by the way, are
>really annoying.

Arch I agree, they go and web your pet who's running low on health so
you can't swap :-(

>The linchpin of my team is a rare Fawn that I lucked into when I
>was first experimenting with Pet Battles. I think it's easily the
>best healer, but I've read that some folks like crabs. The only
>thing that can really kill it so far is stinkin' spiders.

I'll have to have a look at that one. My best pet so far I think is my
Pandaren Monk; humanoids get a selfheal every time they do dmg (small
% of their health but every little helps) and he does pretty big
damage, so very useful indeed. Although I'm hearing flayer younglings
(another humanoid) can be even better... but they're badly camped on
my server, I managed to capture a poor quality one eventually but
chances of finding a rare are slim. Thank goodness pet upgrading will
come in 5.1.

>Another excellent pet I can recommend is the Jade Oozeling from
>the slime cave in Hinterlands. It's so far the only magic pet
>I've got, and it packs a punch and has a strong self-healing
>ability.

I'll have to try that one!

>A recent tragedy occurred when I finally found a rare Stormwind
>Rat, and accidentally had pets too strong to avoid killing it.

Argh, I know that feeling well :-( One pet suggestion for that
problem: Terrible Turnip. He has an attack which cannot kill the
target, making him perfect for capturing pets (albeit annoying as hell
for when you want to kill, since you then have to use a second ability
to actually make the killing blow...). Should be one on the AH if you
don't get lucky and harvest him in your farm :-)

Neil Cerutti

10/22/2012 2:19:00 PM

0

On 2012-10-22, Catriona R <catrionarNOSPAM@totalise.co.uk> wrote:
> On 22 Oct 2012 11:24:13 GMT, Neil Cerutti <neilc@norwich.edu> wrote:
>>The linchpin of my team is a rare Fawn that I lucked into when
>>I was first experimenting with Pet Battles. I think it's easily
>>the best healer, but I've read that some folks like crabs. The
>>only thing that can really kill it so far is stinkin' spiders.
>
> I'll have to have a look at that one.

The Fawn comes with Tranquility, a 3-round HoT that heals your
current pet, and Bleat, a strong heal that heals your entire
surviving team. You can replace Tranquility with Nature's Ward to
increase length of the Hot and your Fawn's survivability against
Beast attacks, but you sacrifice Tranquilities ability to be
transfered to other pets.

The disadvantage is that Fawn fights are dull and take a bit
longer due to spending turns invoking heals and having only one
decent attack.

If playing as Horde then perhaps get a super-cute Gazelle Fawn
from Mulgore instead. They have the same abilities. I'm going to
try for one as Alliance, and since it's not a PVP server it
shouldn't be too hard.

> My best pet so far I think is my Pandaren Monk; humanoids get a
> selfheal every time they do dmg (small % of their health but
> every little helps) and he does pretty big damage, so very
> useful indeed.

Yeah! All six of his powers are great. I won't be getting one
because I'm cheap, but it's good to know what I might come up
against.

> Although I'm hearing flayer younglings (another humanoid) can
> be even better... but they're badly camped on my server, I
> managed to capture a poor quality one eventually but chances of
> finding a rare are slim. Thank goodness pet upgrading will come
> in 5.1.

It looks like the Flayer gets 100% chance to hit or a reflect,
both seem really awesome. My Monk just got to Outland, so I'll be
sure to look for them.

>>Another excellent pet I can recommend is the Jade Oozeling from
>>the slime cave in Hinterlands. It's so far the only magic pet
>>I've got, and it packs a punch and has a strong self-healing
>>ability.
>
> I'll have to try that one!

The darn things are not always present. I didn't figure out
exactly what time of day they were common, but caught mine in the
early morning server time.

>> A recent tragedy occurred when I finally found a rare
>> Stormwind Rat, and accidentally had pets too strong to avoid
>> killing it.
>
> Argh, I know that feeling well :-( One pet suggestion for that
> problem: Terrible Turnip. He has an attack which cannot kill
> the target, making him perfect for capturing pets (albeit
> annoying as hell for when you want to kill, since you then have
> to use a second ability to actually make the killing blow...).
> Should be one on the AH if you don't get lucky and harvest him
> in your farm :-)

Nice idea! A quick search proves that it's the only pet with that
ability, too. Bah!

I had to take three tries capturing a rare Fire Beetle, as they
will insist on burning themselves to death.

In the area of general criticisms, the various stampede and swarm
abilities seem too weak. The double-damage debuff they grant
isn't fair compensation for being locked into a suboptimal course
of action for multiple rounds.

--
Neil Cerutti

Catriona R

10/22/2012 4:30:00 PM

0


On 22 Oct 2012 14:18:46 GMT, Neil Cerutti <neilc@norwich.edu> wrote:

>On 2012-10-22, Catriona R <catrionarNOSPAM@totalise.co.uk> wrote:
>> On 22 Oct 2012 11:24:13 GMT, Neil Cerutti <neilc@norwich.edu> wrote:
>>>The linchpin of my team is a rare Fawn that I lucked into when
>>>I was first experimenting with Pet Battles. I think it's easily
>>>the best healer, but I've read that some folks like crabs. The
>>>only thing that can really kill it so far is stinkin' spiders.
>>
>> I'll have to have a look at that one.
>
>The Fawn comes with Tranquility, a 3-round HoT that heals your
>current pet, and Bleat, a strong heal that heals your entire
>surviving team. You can replace Tranquility with Nature's Ward to
>increase length of the Hot and your Fawn's survivability against
>Beast attacks, but you sacrifice Tranquilities ability to be
>transfered to other pets.
>
>The disadvantage is that Fawn fights are dull and take a bit
>longer due to spending turns invoking heals and having only one
>decent attack.
>
>If playing as Horde then perhaps get a super-cute Gazelle Fawn
>from Mulgore instead. They have the same abilities. I'm going to
>try for one as Alliance, and since it's not a PVP server it
>shouldn't be too hard.

Ahh nice, I tried getting one of those gazelle ones a while back but
didn't find a rare one, I'll have another look then as those abilities
sound good!

>> My best pet so far I think is my Pandaren Monk; humanoids get a
>> selfheal every time they do dmg (small % of their health but
>> every little helps) and he does pretty big damage, so very
>> useful indeed.
>
>Yeah! All six of his powers are great. I won't be getting one
>because I'm cheap, but it's good to know what I might come up
>against.

Hehe I'm usually cheap too, just couldn't resist him when Blizz did a
half price offer on him just before MoP, it seemed to fit the new
expansion rather well :-) Was a good investment it seems, humanoid
pets are hard to come by!

>> Although I'm hearing flayer younglings (another humanoid) can
>> be even better... but they're badly camped on my server, I
>> managed to capture a poor quality one eventually but chances of
>> finding a rare are slim. Thank goodness pet upgrading will come
>> in 5.1.
>
>It looks like the Flayer gets 100% chance to hit or a reflect,
>both seem really awesome. My Monk just got to Outland, so I'll be
>sure to look for them.

They only spawn in one spot: the area above the path between Terokkar
and HFP full of lvl 70 flayers where there used to be a Shattered Sun
daily. On my server at least (well, my server plus the crossrealm ones
linked to it), there's also minimum of 3-4 people flying around over
it at any time of the day, it seems a few people know how good that
pet looks :-(

>>>Another excellent pet I can recommend is the Jade Oozeling from
>>>the slime cave in Hinterlands. It's so far the only magic pet
>>>I've got, and it packs a punch and has a strong self-healing
>>>ability.
>>
>> I'll have to try that one!
>
>The darn things are not always present. I didn't figure out
>exactly what time of day they were common, but caught mine in the
>early morning server time.

Ack, I'll give it a few goes then if I don't find them first time
hehe.

Have to say I haven't really been using pets based on abilitiy, rather
I picked a team of three that were all different types and just stuck
with them, but I can see it's going to get tougher as I get to max
level, so when they all hit 25, then I'll have fun looking for good
pets to add to my stable, a few good suggestions here for me to hunt
:-)

>>> A recent tragedy occurred when I finally found a rare
>>> Stormwind Rat, and accidentally had pets too strong to avoid
>>> killing it.
>>
>> Argh, I know that feeling well :-( One pet suggestion for that
>> problem: Terrible Turnip. He has an attack which cannot kill
>> the target, making him perfect for capturing pets (albeit
>> annoying as hell for when you want to kill, since you then have
>> to use a second ability to actually make the killing blow...).
>> Should be one on the AH if you don't get lucky and harvest him
>> in your farm :-)
>
>Nice idea! A quick search proves that it's the only pet with that
>ability, too. Bah!

Yeah, I had a feeling he was unique with that one. Hopefully you can
find one sooner or later than, I've just planted my 2nd one of him so
over time more people will start having spares that'll come up for
sale (hopefully they're sellable!)

>I had to take three tries capturing a rare Fire Beetle, as they
>will insist on burning themselves to death.

Lol yeah, that gets *really* annoying, especially when your trap
misses over and over and over... wtb more reliable traps (yes I do
have the strong trap, once they fixed it to actually work, it didn't
make a very noticeable difference...)

Lewis

10/22/2012 5:10:00 PM

0

In message <aekpf4Fo9s8U1@mid.individual.net>
Catriona R <catrionarNOSPAM@totalise.co.uk> wrote:

> On 22 Oct 2012 11:24:13 GMT, Neil Cerutti <neilc@norwich.edu> wrote:

>>I got all the way to the Duskwood Pet Master, and couldn't at
>>first defeat him. I then leveled pets at the same time as a new
>>Monk, and had level 14 pets by the time I got back to beating
>>this guy who had 3 level 7 Spider. Spiders, by the way, are
>>really annoying.

> Arch I agree, they go and web your pet who's running low on health so
> you can't swap :-(

>>The linchpin of my team is a rare Fawn that I lucked into when I
>>was first experimenting with Pet Battles. I think it's easily the
>>best healer, but I've read that some folks like crabs. The only
>>thing that can really kill it so far is stinkin' spiders.

> I'll have to have a look at that one. My best pet so far I think is my
> Pandaren Monk; humanoids get a selfheal every time they do dmg (small
> % of their health but every little helps) and he does pretty big
> damage, so very useful indeed. Although I'm hearing flayer younglings
> (another humanoid) can be even better... but they're badly camped on
> my server, I managed to capture a poor quality one eventually but
> chances of finding a rare are slim. Thank goodness pet upgrading will
> come in 5.1.

I like my Spirit of Competition pet a lot, but other than that I'm still
a little fuzzy on the whole pet battle thing. One thing I've found is
that if you want to level more than 3 pets, it's a damn pain in the ass.

--
'In the Fyres of Struggle let us bake New Men, who Will Notte heed the
old Lies.'

Neil Cerutti

10/22/2012 5:51:00 PM

0

On 2012-10-22, Lewis <g.kreme@gmail.com.dontsendmecopies> wrote:
> I like my Spirit of Competition pet a lot, but other than that
> I'm still a little fuzzy on the whole pet battle thing. One
> thing I've found is that if you want to level more than 3 pets,
> it's a damn pain in the ass.

That pet looks awesome! I don't think I was playing yet in 2008,
and I didn't start doing much PVP until last summer. Oh, those
missed opportunities. ;)

Powerleveling pets seems like the best solution. The difficulty
bonus means it's more efficient to level up pets by boosting them
through otherwise impossible fights with a high-level companion.
So you need just one high-powered pet. As long as a pet is in a
battle for a full turn, they get a full share of the xp, assuming
they don't die.

Admittedly leveling that one power pet is time-consuming.

I've kept a handful of favorite pets on par with the
zone-of-the-hour while leveling my Monk. As soon as a pet is high
enough to compete they get swapped out. The Fawn is the only one
I always use, as she protects and heals the others. As I find
new, interesting pets they sometimes supplant old, crappy ones.

--
Neil Cerutti

Urbin

10/23/2012 11:09:00 AM

0

On Sun, 21 Oct 2012 23:16:41 +0100, Catriona R wrote:
> On 21 Oct 2012 20:18:17 GMT, Urbin <urbin@invalid.invalid> wrote:
>
> >Interestingly enough, at this point I was also able to get the low level
> >quest from Orgrimmar on my level 1 monk. I then flew to the NPC (just
> >south of Orgrimmar) with my dwarf hunter, beat the NPC, handed in the
> >quest, but then couldn't get the follow up quest. When I relogged on my
> >orc monk, I could pick it up, it sent me to Crossroads. Relogged to the
> >hunter again, beat the NPC there, but then had to run my level 1 monk to
> >Crossroads to get the followup quest. Next stop Stonetalon, I don't think
> >getting there with a level 6 druid will be much fun and I have no higher
> >horde chars. Ah well, can't do the last 2 or 3 from this chain, then.
>
> That sucks, I'd suggest a deathknight, but you have to quest through
> the starter zone which may take more time than you'd like. If you
> decide to try with the lowbie after all, you may find the best route
> into Stonetalon is going west from Crossroads, I think at least in
> Northern Barrens you shouldn't aggro much, and there's only a *few*
> aggro-ish points within Stonetalon itself.

I had thought about making a DK but didn't like the idea of having to go
through the starting area just for that. However, last night I decided to
give it a go anyway. It took me a little more than two hours (on my crappy
work laptop in a hotel with an even crappier WLAN) to arrive in Orgrimmar
and I have now finished those NPC battles, too.

> >Only much later did it dawn on me that easiest way to get that achievment
> >was using a level 1 throwawy char from each faction. Must remember, that
> >achievments are account wide now!
>
> Hehe yeah, it's much easier using alts! I'm not sure *progress*
> towards all achievements is accountwide, so you may need to just use
> one throwaway alt and give him a tour of the cities

No, that wasn't necessary. I used four characters, one in each city and that
worked perfectly.

> >I wonder how Outland, Northrend and Cata are spaced, considering I've
> >seen level 23 pets in Pandaria; less than 6 levels for three expansion...
> >I wonder if levelling will again slow considerably).
>
> Outland ranges from lvl 17-19, HFP is 17, and it's 19 by Shadowmoon,
> and goes up gradually in between, think most are 18. Be warned the
> trainers go up a lot more in difficulty, I managed to beat most of
> them (even the one with lvl 23 pets...) but gave up on the final one
> which has lvl 24 pets, given my group are still 21-22. Seems I'll need
> to go through Northrend and even some Cata zones before I get high
> enough to defeat the last Outland trainer, seems a little odd but oh
> well.

Thanks. I'll give that a go tonight or tomorrow.

Cheers
Urbin
--
Dun Morogh-EU (PvE) | Tunyatgong (12), Monk | Juran (65), Druid
Urbin (90), Hunter | Surana (75), Mage | Greeta (65), Rogue
Mymule (85), Warlock | Kordosch (75), Deathknight | Gera (26), Paladin
Sunh (81), Priest | Taalas (85), Shaman | Vargal (42), Warrior

Urbin

10/23/2012 1:09:00 PM

0

On 22 Oct 2012 11:24:13 GMT, Neil Cerutti wrote:
> On 2012-10-21, Urbin <urbin@invalid.invalid> wrote:
> > Anyway, just thought I'd post an update. The fact about being
> > able to compete against the other factions pet NPCs but not
> > being able to pick up the follow-up quest might interest some
> > of you.
>
> I've tried to keep a Tiny Harvester leveled up for fighting
> beasts like Spiders, but he is so pathetic it's hard to keep up
> my enthusiasm. I need to invest in a mechanical squirrel or
> something. I recently found some Robotic Chickens Winterspring
> while Trick or Treating, but no rare yet.

I caught a mechanical squirrel in Stonetalon, that is pretty cool, too.

> It would also be a fun pastime while doing something otherwise
> dull, like Archeology or fishing.

Yepp. I couldn't be bothered to level up archeology with all the travelling
involved, but now that I was flying all over Kalimdor anyway, I picked them
up when nearby and noticed that digging gives a skillup in the old world, so
I'm now at 591 and hope to reach 600 soon, I didn't expect this to be so
easy, remembering how painful the 1-525 grind was.

> The linchpin of my team is a rare Fawn that I lucked into when I
> was first experimenting with Pet Battles. I think it's easily the
> best healer, but I've read that some folks like crabs. The only
> thing that can really kill it so far is stinkin' spiders.

Yeah, I also like the fawn, but as I tamed a rare one at level 5 it still
lags behind the rest of my team. My current setup is:

Azure Dragonling (name?): It has a nice high damage opener and then an AoE
attack (though relatively small).
A rare Beetle: sucks at dealing damage but has a lot of health
A rare forest spider: its combination of healing and damage dealing makes it
pretty much unkillable.

This setup could probably be improved, but so far it works quite nicely.

> A recent tragedy occurred when I finally found a rare Stormwind
> Rat, and accidentally had pets too strong to avoid killing it.

Ouch. I had a similar experience when I ran across a rare Scorpid and then
noticed I had two uncommon and a poor scorpid in my collection, so couldn't
tame it.

Cheers
Urbin
--
Dun Morogh-EU (PvE) | Tunyatgong (12), Monk | Juran (65), Druid
Urbin (90), Hunter | Surana (75), Mage | Greeta (65), Rogue
Mymule (85), Warlock | Kordosch (75), Deathknight | Gera (26), Paladin
Sunh (81), Priest | Taalas (85), Shaman | Vargal (42), Warrior