petertrei
2/29/2012 4:33:00 PM
On Feb 29, 9:37 am, Catriona R <catrionarNOS...@totalise.co.uk> wrote:
> On Wed, 29 Feb 2012 06:19:29 -0800 (PST), Cryptoengineer
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> <petert...@gmail.com> wrote:
> >Last night I ran the first half of DS in LFR.
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> >I knew something was wrong when the moment I phased in, with a fresh
> >run. I was in combat, and immediately stunned.
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> >Normally, I expect a few seconds before combat starts to coordinate
> >blessings and auras with other pallies, if any, mark the tank as my
> >focus for Beacon, and start building up Holy Power. In this case, the
> >only other paladin was the main tank, who was running without either
> >an aura or a blessing up, and who had apparently started combat the
> >second he arrived.
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> >I worked as fast as I could to recover. We got the first two bosses
> >down. On the third (the guy with the slimes), the tank started on the
> >first trash group before most of the raid had parachuted in. He died,
> >and we wiped.
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> >Next pack included a Cobalt slime, which zeroes out mana very quickly.
> >But the tank didn't prioritize that one. I and all the other casters
> >went OOM rapidly, and we nearly wiped again. The tank complained about
> >lack of heals. I announced that I would do no more combat healing till
> >all the dead were rezzed. The tank said that they should run back in,
> >and started attacking the next group.
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> >We wiped again.
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> Argh sounds a nightmare! Been in groups like that but it's usually
> some idiot dpser pulling constantly, really loved it when some hunter
> decided we should kill 3 packs of those slimes *at once* unfortunately
> we didn't know which hunter had done it so no votekick (although the
> foul language and attitude of one of them who was trying to blame
> another suggests a likely culprit...).
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> >On the way back in I started a vote to kick the tank, and announced it
> >in /raid, explaining why.
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> >The vote passed. I've never seen a tank kicked from a pug raid for
> >incompetence before, but he richly deserved it. We replaced him in
> >under a minute, and the rest of the run was uneventful. I was top
> >healer.
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> >What makes this odd is that tanks are almost *never* kicked. Most
> >players will ragequit the a group with an incompetent tank instead.
> >But this tank was so obviously failing in his task that it was obvious
> >to everyone, even DPS who'd had to queue for a long while.
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> I've seen a tank kicked once, he apparently couldn't see debuffs or
> something so kept failing bigtime on Ultraxion, got kicked for it
> after the wipe. Then I got kicked a minute later, with not a word in
> raidchat or reason as to why - I'm still baffled over that since the
> tank had clearly been at fault so no call for scapegoating healers! I
> did nothing wrong that I know of (wasn't even lowest healer or
> anything), but it kinda put me off for a few weeks...
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> >I remember complaining back in WotLK about pug tanks thinking they
> >were in speed runs, and that any failures had to be Someone Elses
> >Fault, but it was a first to see it in a raid.
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> Heh yeah, I expect it in 5-mans but it's less common in raids. At
> least from the tanks, I think every run I do has a dps like that,
> sucks when we start a bossfight and I'm on under 50% mana from trying
> to heal huge trashpulls directly beforehand and not having been given
> time to get out of combat to drink... LFR could use a feature making
> it impossible to pull a boss until the entire raid is alive, and has
> been alive and out of combat for 20-30 sec, give the poor healers time
> to catch a breath :-P
I don't know about that necessarily, but one of my pet peeves are
tanks and dps who don't realize that healers continue to be very busy
for a while *after* combat ends, to bring people up to full health.
This has often meant that in 5-mans I've had to leave dead mobs
unlooted, since combat has restarted some distance away.
pt