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So Many Direbrew Minions, Not Enough...WTF!!

Orion Ryder

9/20/2011 6:12:00 PM

Yay, Direbrew is here and the trinkets are item level 365.

So after getting a 365 trinket from Firelands dailies I can get
another one from the Direbrew Boss.

I start off with the DPS and run a few runs on each and once I see
that there is nothing much new and it is a fairly easy fight I throw a
tank warrior into the queue. Although he alrready has two 365 trinkets
I figure why not try for the ram to go with his kodo.

The fight is begun and things are looking good. Suddenly I notice a
DPS is dead and I see that he typed "yikes" into party chat.

ZOMGWTF there are about 15 Direbrew Minions in the room. Or maybe they
were just mobs and I only noticed the minions on the mob bars. I run
over and gather a few up that are congregated around the healer. The
other DPS finish off the minions and I stay on the boss till he dies.

Where the hell did 15 minions come from. There were no 15 mole
machines shooting up from the floor. Hmm, oh well, maybe someone broke
the kegs on the side and they were mobs from the outer room.

I don't know. They wanted to requeue but I wasn't interested since the
ram is only a once in a day possibility of a loot item in the keg.

Hope they didn't think I didn't want to run with them again because of
all those adds.

OH! OH! OH!

Orion
19 Answers

John Gordon

9/20/2011 6:30:00 PM

0

In <5f829cdb-0e20-407e-9bd3-51268ea29070@a7g2000yqb.googlegroups.com> Orion Ryder <orionryder@hotmail.com> writes:

> ZOMGWTF there are about 15 Direbrew Minions in the room. Or maybe they
> were just mobs and I only noticed the minions on the mob bars. I run

If they were normal mobs from the bar, then they would have been level
45ish and unable to kill anyone who is level 85.

I haven't run the boss yet myself, so I don't know if it's normal to
spawn that many Minions.

--
John Gordon A is for Amy, who fell down the stairs
gordon@panix.com B is for Basil, assaulted by bears
-- Edward Gorey, "The Gashlycrumb Tinies"

ScottM

9/21/2011 12:04:00 PM

0

On Sep 20, 2:30 pm, John Gordon <gor...@panix.com> wrote:
> In <5f829cdb-0e20-407e-9bd3-51268ea29...@a7g2000yqb.googlegroups.com> Orion Ryder <orionry...@hotmail.com> writes:
>
> > ZOMGWTF there are about 15 Direbrew Minions in the room. Or maybe they
> > were just mobs and I only noticed the minions on the mob bars. I run
>
> If they were normal mobs from the bar, then they would have been level
> 45ish and unable to kill anyone who is level 85.
>
> I haven't run the boss yet myself, so I don't know if it's normal to
> spawn that many Minions.
>
> --
> John Gordon                   A is for Amy, who fell down the stairs
> gor...@panix.com              B is for Basil, assaulted by bears
>                                 -- Edward Gorey, "The Gashlycrumb Tinies"


Agreed. I haven't seen anything larger than the typical 4 or 5
additional mobs in that alcove after 4 or 5 runs.

And while the lvl 45-ish elites probably can't kill you, if there's
enough of them and heals isn't paying attention, they can rough you up
pretty bad.


Ask me how I know!

S U N risr

9/21/2011 2:13:00 PM

0

On 9/21/2011 8:04 AM, ScottM wrote:
> On Sep 20, 2:30 pm, John Gordon<gor...@panix.com> wrote:
>> In<5f829cdb-0e20-407e-9bd3-51268ea29...@a7g2000yqb.googlegroups.com> Orion Ryder<orionry...@hotmail.com> writes:
>>
>>> ZOMGWTF there are about 15 Direbrew Minions in the room. Or maybe they
>>> were just mobs and I only noticed the minions on the mob bars. I run
>>
>> If they were normal mobs from the bar, then they would have been level
>> 45ish and unable to kill anyone who is level 85.
>>
>> I haven't run the boss yet myself, so I don't know if it's normal to
>> spawn that many Minions.
>>
>> --
>> John Gordon A is for Amy, who fell down the stairs
>> gor...@panix.com B is for Basil, assaulted by bears
>> -- Edward Gorey, "The Gashlycrumb Tinies"
>
>
> Agreed. I haven't seen anything larger than the typical 4 or 5
> additional mobs in that alcove after 4 or 5 runs.
>
> And while the lvl 45-ish elites probably can't kill you, if there's
> enough of them and heals isn't paying attention, they can rough you up
> pretty bad.
>
>
> Ask me how I know!

I ran that holiday boss more times than I care to say on 5 different
toons last night, and never had more than the 4-5 adds (some which I
think are Corin's relatives I think if I saw the names right)

I did see the little gear symbol when I moused over those barrels so if
the curious in the group wonders "hey - I have a symbol, I wonder what
that does?" and breaks them, I think that brings in additional mobs.
I've never clicked them, so don't know.

I personally managed to have a successful night though. I got the
appropriate trinket for each class toon, and the mount dropped on one toon.

S U N risr

9/21/2011 3:04:00 PM

0

On 9/20/2011 2:12 PM, Orion Ryder wrote:
> Yay, Direbrew is here and the trinkets are item level 365.
>
> So after getting a 365 trinket from Firelands dailies I can get
> another one from the Direbrew Boss.
>
> I start off with the DPS and run a few runs on each and once I see
> that there is nothing much new and it is a fairly easy fight I throw a
> tank warrior into the queue. Although he alrready has two 365 trinkets
> I figure why not try for the ram to go with his kodo.
>
> The fight is begun and things are looking good. Suddenly I notice a
> DPS is dead and I see that he typed "yikes" into party chat.
>
> ZOMGWTF there are about 15 Direbrew Minions in the room. Or maybe they
> were just mobs and I only noticed the minions on the mob bars. I run
> over and gather a few up that are congregated around the healer. The
> other DPS finish off the minions and I stay on the boss till he dies.
>
> Where the hell did 15 minions come from. There were no 15 mole
> machines shooting up from the floor. Hmm, oh well, maybe someone broke
> the kegs on the side and they were mobs from the outer room.
>
> I don't know. They wanted to requeue but I wasn't interested since the
> ram is only a once in a day possibility of a loot item in the keg.
>
> Hope they didn't think I didn't want to run with them again because of
> all those adds.
>
> OH! OH! OH!
>
> Orion

A little OT, but as it came up in the brewfest dungeon last night it
reminds me of a change I'd like to see...

For loot: You can only need on gear for the spec your running *until*
the class that is running that instance in the intended role has passed
or greeded.

Example - You que as heals, and your OS is kitty. You get into the
instance and there is a leather using dps in there. A piece of dps
leather gear drops. As heals, the need box for you would now be grayed
out *UNTIL* he greeds or passes. Your need box would then light up.

This would help with the OS ninja's, as experienced last night. I was
running with a guildie through the holiday boss. Me on my DK, he on his
ranged dps. I got my trinket the 3rd run. I continued to run with him
until he got the pocketwatch for his ranged dps. After the 14th time,
the healer got his egg and left, and a new heals came in. He said "I'll
be here until the watch drops - lol" to which my guildie writes "that's
a dps trinket". The response was "Need it for OS - only one left that I
need" We run it and after the third time with the new healer the watch
finally drops and the healer needed on it and won it. "Woot - and after
only 3 times!" was his response. My guildie was so pissed he typed some
not so nice curses at him (with spaces in between each letter so it
wasn't filtered) and left group and logged for the night. I left group
as well as I was going to go off on the guy, but what good would it have
done. Probably would have just said nasty stuff or lol'ed at me
anyway...But I can understand my guildies frustrations. He would have
been fine losing to another caster dps on a roll...which is kinda how I
got thinking about a simple way to prevent it, so I came up with my
idea...Now you can all tell me why it won't work! lmao :)

So anyway for me personally last night:
Mage - trinket in 4 runs (and realized that my 359 Darkmoon volcano /
Moonwell Challis combo is better anyway)
Rogue - 1 run - Didn't need the trinket but wanted the achieve as he
wasn't alive last year, BUT - got the mount. :)
DK - trinket on 4th attempt, but stayed with guildie for 17 of them
Resto druid - Healer Egg in 6 runs
Warlock - trinket on first run, stayed with another guildie for 9 of them

BTW - That's a quick way to get guild rep if your leveling a guild and
you have 3 guildies as it count's as part of the weekly 7 guild
dungeons. Our alt faction guild we started, popped a level as we were
getting ~300K guild exp. the first 7 times. Heck, we did 7 runs in
about 20 minutes and maxed for the week.

Sorry for the rant and different subjects....Kind of scattered today :)

Catriona R

9/21/2011 3:17:00 PM

0


On Wed, 21 Sep 2011 11:04:12 -0400, IYM <"S U N risr"@optonline.net>
wrote:

>A little OT, but as it came up in the brewfest dungeon last night it
>reminds me of a change I'd like to see...
>
>For loot: You can only need on gear for the spec your running *until*
>the class that is running that instance in the intended role has passed
>or greeded.
>
>Example - You que as heals, and your OS is kitty. You get into the
>instance and there is a leather using dps in there. A piece of dps
>leather gear drops. As heals, the need box for you would now be grayed
>out *UNTIL* he greeds or passes. Your need box would then light up.

That would be very nice! Especially if it worked on armour types too,
nothing more annoying than not being allowed to need a really nice
piece of the wrong armour type, when you're at a low enough lvl that
the 5% bonus doesn't make much difference compared with having a few
really nice items even if they're not the right type. I found on my
shaman it wasn't until I reached 85 that the 5% was worth losing the
nice leather and cloth items I was picking up.

>This would help with the OS ninja's, as experienced last night. I was
>running with a guildie through the holiday boss. Me on my DK, he on his
>ranged dps. I got my trinket the 3rd run. I continued to run with him
>until he got the pocketwatch for his ranged dps. After the 14th time,
>the healer got his egg and left, and a new heals came in. He said "I'll
>be here until the watch drops - lol" to which my guildie writes "that's
>a dps trinket". The response was "Need it for OS - only one left that I
>need" We run it and after the third time with the new healer the watch
>finally drops and the healer needed on it and won it. "Woot - and after
>only 3 times!" was his response. My guildie was so pissed he typed some
>not so nice curses at him (with spaces in between each letter so it
>wasn't filtered) and left group and logged for the night. I left group
>as well as I was going to go off on the guy, but what good would it have
>done. Probably would have just said nasty stuff or lol'ed at me
>anyway...But I can understand my guildies frustrations. He would have
>been fine losing to another caster dps on a roll...which is kinda how I
>got thinking about a simple way to prevent it, so I came up with my
>idea...Now you can all tell me why it won't work! lmao :)

Well, being fair, on event bosses it's free for all - I fully intend
to need on the pocketwatch on my healer, nobody would thank me if I
queued as dps on my priest anyway (my specs are holy, and disc... but
I still solo stuff so want that trinket!) That said, I *would* wait
and check nobody else was rolling before I took it. But I'm well used
to competing against everyone with an offspec on these bosses, since
it's easy to queue a hundred times in a row it's not that big a deal
to me if I lose out, at least to a reasonable case.

That said, at least a healer rolling on caster stuff is reasonable, my
shaman was really pissed off one event boss where after many many
runs, whatever caster item it was I wanted finally dropped. Healer
didn't need it... kitty druid did, and won. Armoried said kitty, and
he was feral/feral spec, no caster spec at all. Grrrrr!

>So anyway for me personally last night:
>Mage - trinket in 4 runs (and realized that my 359 Darkmoon volcano /
>Moonwell Challis combo is better anyway)
>Rogue - 1 run - Didn't need the trinket but wanted the achieve as he
>wasn't alive last year, BUT - got the mount. :)
>DK - trinket on 4th attempt, but stayed with guildie for 17 of them
>Resto druid - Healer Egg in 6 runs
>Warlock - trinket on first run, stayed with another guildie for 9 of them

3 runs on priest, no trinket. Lost count of runs my warlock did, was
over 10 anyway, and *finally* got the trinket (and was most grateful
that run's healer didn't want it ;-)). Was tempted to take the healer
trinket tbh (my trinkets were both really low lvl so it would be an
upgrade!) since that dropped at least 5 times but figured it'd look
kinda bad.

>BTW - That's a quick way to get guild rep if your leveling a guild and
>you have 3 guildies as it count's as part of the weekly 7 guild
>dungeons. Our alt faction guild we started, popped a level as we were
>getting ~300K guild exp. the first 7 times. Heck, we did 7 runs in
>about 20 minutes and maxed for the week.

Damn, I wish my guild had a 3rd player then, neither me nor my bf is
good enough at dualboxing to manage to do decent dps so no guild exp
for us, oh well!

Btw I was a bit shocked when I ran on my warlock; I was constantly top
dps! Considering I dinged about 2 weeks ago, and my gear is kinda crap
(I still have a 318 staff...), I'm confused lol. Felguard does a ton
of dmg, too, looking at Skada he was above all my skills, hadn't
expected that but pretty cool. Here was me worried I'd do really crap
dps and get bitched at for being badly geared lol, oh well, glad
that's no issue ;-)
--
EU-Draenor:
Sagart (85 Undead Priest)
Tairbh (85 Tauren Druid)
Buinne (85 Troll Shaman)
Eilnich (85 Blood Elf Warlock)
Balgair (80 Human Rogue)
Ruire (80 Blood Elf Paladin)

John Gordon

9/21/2011 5:33:00 PM

0

In <j5cu40$k2p$1@dont-email.me> IYM <"S U N risr"@optonline.net> writes:

> For loot: You can only need on gear for the spec your running *until*
> the class that is running that instance in the intended role has passed
> or greeded.

A cleaner implementation would be to simply make offspec need-rolls
automatic losers to mainspec need-rolls.

Similar suggestions have been made on the official forums, and Blizzard
has said they won't do this. You helped kill the boss, so you have equal
loot rights as anyone else in the party.

They also don't want to discourage DPSers from building a heal/tank set.

--
John Gordon A is for Amy, who fell down the stairs
gordon@panix.com B is for Basil, assaulted by bears
-- Edward Gorey, "The Gashlycrumb Tinies"

S U N risr

9/21/2011 5:47:00 PM

0

On 9/21/2011 11:16 AM, Catriona R wrote:
>
> On Wed, 21 Sep 2011 11:04:12 -0400, IYM<"S U N risr"@optonline.net>
> wrote:
>
<snip>

Well - I do disagree with you about it being a free for all. But my
suggested fix would help that. That's not to say you wont get your
Watch on your healer - even queing as heals, as your que's are mostly
instant. Just that you'll get it *after* the dps get it. As my guildie
dps was running it 17 times in a row, it got frustrating. The que times
are short, true - for now...but if I remember the mid-summer, once
everyone farms the gear they want, usually a couple days or so, the que
times get longer as people are only running them once for a chance at
the mount. The que then was was similar at first to last night for dps
(4 min my realm) then by the events end, about 15-20 min. But as usual
then, que times on my heals were instant to only a few minutes.

>
>> BTW - That's a quick way to get guild rep if your leveling a guild and
>> you have 3 guildies as it count's as part of the weekly 7 guild
>> dungeons. Our alt faction guild we started, popped a level as we were
>> getting ~300K guild exp. the first 7 times. Heck, we did 7 runs in
>> about 20 minutes and maxed for the week.
>
> Damn, I wish my guild had a 3rd player then, neither me nor my bf is
> good enough at dualboxing to manage to do decent dps so no guild exp
> for us, oh well!

If the other two dps are even halfway decent, you could have your
dual-box just stand there or maybe auto-attack and it probably wouldn't
go noticed, the boss is that easy...lol Complete tank and spank - The
mid-summer boss was far, far tougher and took a little longer. You most
likely would not get away with it, but this is over in 30 seconds.

>
> Btw I was a bit shocked when I ran on my warlock; I was constantly top
> dps! Considering I dinged about 2 weeks ago, and my gear is kinda crap
> (I still have a 318 staff...), I'm confused lol. Felguard does a ton
> of dmg, too, looking at Skada he was above all my skills, hadn't
> expected that but pretty cool. Here was me worried I'd do really crap
> dps and get bitched at for being badly geared lol, oh well, glad
> that's no issue ;-)

interesting - I'm still having some issues on my destro lock. What spec
are you? I dinged 85 about 2 weeks ago as well and am only putting out
about 10K at i330. I have some more work to do, but I'm having fun with
it though. :)

That said, my frost DK which is in crappier gear (i325) was hitting 20k
on him. Very surprised considering I had forgotten how to play him at
first. Things on him proc constantly (no joke) so until I remembered,
the first couple times I just targeted the boss and pressed the buttons
that were lit up...lmao :) The 365 trinket replaced a green 312 from
Uldam questing...Can you say that was bit on an upgrade? :)

My mage (main toon)...well...that's different. She's got the gear so she
peaked at just over 40K mid fight and ended at 35K...But only because
it's a short fight - I pop everything I have at the beginning of the
fight and throw the kitchen sink...lol

My rogue - I embarrassed myself. I haven't played him in 2 months,
que'd up with a guildie tank who started the fight right away...None of
my weapons were poisoned, nothing set up... I crapped the bed at a lowly
4-5K with a toon that is decently geared. I hid myself in shame, as I
was even rewarded the mount for my lowly efforts... :)

Catriona R

9/21/2011 5:55:00 PM

0


On Wed, 21 Sep 2011 13:47:11 -0400, IYM <"S U N risr"@optonline.net>
wrote:

>Well - I do disagree with you about it being a free for all. But my
>suggested fix would help that. That's not to say you wont get your
>Watch on your healer - even queing as heals, as your que's are mostly
>instant. Just that you'll get it *after* the dps get it. As my guildie
>dps was running it 17 times in a row, it got frustrating. The que times
>are short, true - for now...but if I remember the mid-summer, once
>everyone farms the gear they want, usually a couple days or so, the que
>times get longer as people are only running them once for a chance at
>the mount. The que then was was similar at first to last night for dps
>(4 min my realm) then by the events end, about 15-20 min. But as usual
>then, que times on my heals were instant to only a few minutes.

Yep, I'm not saying I don't agree with your solution - I like it a
lot! Seems by far the fairest route to go on items, but I guess
problem comes with marginal cases. That bear who's tanking? An agi
trinket is good for him, even if the rogue and hunter may want it too.
A generic caster trinket with neither hit nor spirit is good for both
healers and dps. A spirit item is good for shadowpriests, ele shamans
and boomkins, since they get hit from it. And a hit trinket is good
for an Atonement priest (in fact, so's a proc on offensive spellcast,
so if your healer was a priest, he had a valid reason to take that for
healing, even if he didn't mention it). Bit unfair to make them wait
for their best item, just because someone else in the group is a more
traditional spec, and to try to cover all the possibilities while
being fair to everyone is probably too complex.

>>> BTW - That's a quick way to get guild rep if your leveling a guild and
>>> you have 3 guildies as it count's as part of the weekly 7 guild
>>> dungeons. Our alt faction guild we started, popped a level as we were
>>> getting ~300K guild exp. the first 7 times. Heck, we did 7 runs in
>>> about 20 minutes and maxed for the week.
>>
>> Damn, I wish my guild had a 3rd player then, neither me nor my bf is
>> good enough at dualboxing to manage to do decent dps so no guild exp
>> for us, oh well!
>
>If the other two dps are even halfway decent, you could have your
>dual-box just stand there or maybe auto-attack and it probably wouldn't
>go noticed, the boss is that easy...lol Complete tank and spank - The
>mid-summer boss was far, far tougher and took a little longer. You most
>likely would not get away with it, but this is over in 30 seconds.

Hehe true but still, rather not risk it lol, if I had a couple of
friends outside the guild to queue up with then hell yeah we'd do that
but pugs are less forgiving :-P

>> Btw I was a bit shocked when I ran on my warlock; I was constantly top
>> dps! Considering I dinged about 2 weeks ago, and my gear is kinda crap
>> (I still have a 318 staff...), I'm confused lol. Felguard does a ton
>> of dmg, too, looking at Skada he was above all my skills, hadn't
>> expected that but pretty cool. Here was me worried I'd do really crap
>> dps and get bitched at for being badly geared lol, oh well, glad
>> that's no issue ;-)
>
>interesting - I'm still having some issues on my destro lock. What spec
>are you? I dinged 85 about 2 weeks ago as well and am only putting out
>about 10K at i330. I have some more work to do, but I'm having fun with
>it though. :)

Demo, ilvl 340ish I think (molten front opening, Thrall questline, and
tailored stuff I crafted myself), and according to Skada, averaging
15k each fight. Now granted some of that is my Felguard aoeing at the
start, which hits the adds and isn't necessary, but most of it's
single target (Felguard cleaves which I guess also hits the adds a
bit), and I'm very very surprised! Every run I did I came out on top,
according to my meter, and well, didn't come close to expecting that.
I didn't even go for haste like the guides say to; I reforged mastery
so my pet can hold aggro better when I solo MC.

>That said, my frost DK which is in crappier gear (i325) was hitting 20k
>on him. Very surprised considering I had forgotten how to play him at
>first. Things on him proc constantly (no joke) so until I remembered,
>the first couple times I just targeted the boss and pressed the buttons
>that were lit up...lmao :) The 365 trinket replaced a green 312 from
>Uldam questing...Can you say that was bit on an upgrade? :)

Lol nice :-D Yeah my 365 trinket replaced a 318 green, likewise a nice
upgrade :-)

>My mage (main toon)...well...that's different. She's got the gear so she
>peaked at just over 40K mid fight and ended at 35K...But only because
>it's a short fight - I pop everything I have at the beginning of the
>fight and throw the kitchen sink...lol

Omfg. My 15k now feels a bit crap ;-) Oh well, for my gear lvl it's ok
;-)

>My rogue - I embarrassed myself. I haven't played him in 2 months,
>que'd up with a guildie tank who started the fight right away...None of
>my weapons were poisoned, nothing set up... I crapped the bed at a lowly
>4-5K with a toon that is decently geared. I hid myself in shame, as I
>was even rewarded the mount for my lowly efforts... :)

Hehe could be worse if you're out of practice, rogues can be a bit
tricky anyway, don't think I've ever done great dps on mine, even when
it was my main. Does sound a touch low though, sure you'll do better
next time though!
--
EU-Draenor:
Sagart (85 Undead Priest)
Tairbh (85 Tauren Druid)
Buinne (85 Troll Shaman)
Eilnich (85 Blood Elf Warlock)
Balgair (80 Human Rogue)
Ruire (80 Blood Elf Paladin)

S U N risr

9/21/2011 6:30:00 PM

0

On 9/21/2011 1:55 PM, Catriona R wrote:
>
> On Wed, 21 Sep 2011 13:47:11 -0400, IYM<"S U N risr"@optonline.net>
> wrote:
>
>> Well - I do disagree with you about it being a free for all. But my
>> suggested fix would help that. That's not to say you wont get your
>> Watch on your healer - even queing as heals, as your que's are mostly
>> instant. Just that you'll get it *after* the dps get it. As my guildie
>> dps was running it 17 times in a row, it got frustrating. The que times
>> are short, true - for now...but if I remember the mid-summer, once
>> everyone farms the gear they want, usually a couple days or so, the que
>> times get longer as people are only running them once for a chance at
>> the mount. The que then was was similar at first to last night for dps
>> (4 min my realm) then by the events end, about 15-20 min. But as usual
>> then, que times on my heals were instant to only a few minutes.
>
> Yep, I'm not saying I don't agree with your solution - I like it a
> lot! Seems by far the fairest route to go on items, but I guess
> problem comes with marginal cases. That bear who's tanking? An agi
> trinket is good for him, even if the rogue and hunter may want it too.
> A generic caster trinket with neither hit nor spirit is good for both
> healers and dps. A spirit item is good for shadowpriests, ele shamans
> and boomkins, since they get hit from it. And a hit trinket is good
> for an Atonement priest (in fact, so's a proc on offensive spellcast,
> so if your healer was a priest, he had a valid reason to take that for
> healing, even if he didn't mention it). Bit unfair to make them wait
> for their best item, just because someone else in the group is a more
> traditional spec, and to try to cover all the possibilities while
> being fair to everyone is probably too complex.

Well - John Gordon gives a good reason why Bliz won't do it in his
reply... Rained on my parade! :)


<snip>

>> interesting - I'm still having some issues on my destro lock. What spec
>> are you? I dinged 85 about 2 weeks ago as well and am only putting out
>> about 10K at i330. I have some more work to do, but I'm having fun with
>> it though. :)
>
> Demo, ilvl 340ish I think (molten front opening, Thrall questline, and
> tailored stuff I crafted myself), and according to Skada, averaging
> 15k each fight. Now granted some of that is my Felguard aoeing at the
> start, which hits the adds and isn't necessary, but most of it's
> single target (Felguard cleaves which I guess also hits the adds a
> bit), and I'm very very surprised! Every run I did I came out on top,
> according to my meter, and well, didn't come close to expecting that.
> I didn't even go for haste like the guides say to; I reforged mastery
> so my pet can hold aggro better when I solo MC.

hmm - my off-spec is Demo, but haven't played it since around level 40.
But I guess I'm in the ballpark with my i-level. I only have a couple
thing enchanted and nothing gemed, as none of my gear has any slots yet!
lol Almost just have enough for my first pc of JP gear...
>

>
>> My mage (main toon)...well...that's different. She's got the gear so she
>> peaked at just over 40K mid fight and ended at 35K...But only because
>> it's a short fight - I pop everything I have at the beginning of the
>> fight and throw the kitchen sink...lol
>
> Omfg. My 15k now feels a bit crap ;-) Oh well, for my gear lvl it's ok
> ;-)

To be fair, the fight is short - I popped mirror images, arcane power,
had the 4th mirror out throwing fire balls (tier set bonus) Time warp,
the moonwell Challis dumping into my for 20 seconds, popping mana stone,
etc. Basically everything I had. Had I done that and the fight lasted
a lot longer I would have dropped off significantly. I usually sit
around 23-26K. It is nice to see though. :) What's even more fun is
doing the last boss in Throne of Tides and dropping that combo on the
Octopus. :)

>
>> My rogue - I embarrassed myself. I haven't played him in 2 months,
>> que'd up with a guildie tank who started the fight right away...None of
>> my weapons were poisoned, nothing set up... I crapped the bed at a lowly
>> 4-5K with a toon that is decently geared. I hid myself in shame, as I
>> was even rewarded the mount for my lowly efforts... :)
>
> Hehe could be worse if you're out of practice, rogues can be a bit
> tricky anyway, don't think I've ever done great dps on mine, even when
> it was my main. Does sound a touch low though, sure you'll do better
> next time though!

A touch?!? You are very kind. lmao This was me totally unprepared.
I logged in, accepted invite, the tank insta-que'd, and then started it.
I was hoping for a few minutes on the test dummy before we went in for
me to say "oh yea, that's right"... :)

Catriona R

9/21/2011 10:03:00 PM

0


On Wed, 21 Sep 2011 14:29:36 -0400, IYM <"S U N risr"@optonline.net>
wrote:

>On 9/21/2011 1:55 PM, Catriona R wrote:
>> Demo, ilvl 340ish I think (molten front opening, Thrall questline, and
>> tailored stuff I crafted myself), and according to Skada, averaging
>> 15k each fight. Now granted some of that is my Felguard aoeing at the
>> start, which hits the adds and isn't necessary, but most of it's
>> single target (Felguard cleaves which I guess also hits the adds a
>> bit), and I'm very very surprised! Every run I did I came out on top,
>> according to my meter, and well, didn't come close to expecting that.
>> I didn't even go for haste like the guides say to; I reforged mastery
>> so my pet can hold aggro better when I solo MC.
>
>hmm - my off-spec is Demo, but haven't played it since around level 40.
>But I guess I'm in the ballpark with my i-level. I only have a couple
>thing enchanted and nothing gemed, as none of my gear has any slots yet!
> lol Almost just have enough for my first pc of JP gear...

Hehe got no JPs on that character other than 24 for the keg yesterday
lol. It's relatively easy to get decent crafted stuff or BoEs now so
my dislike of pugging 5-mans doesn't matter so much nowadays, although
I really do have to get around to at least seeing them someday! I am
345 ilvl according to armory (ingame says 343, hmm), most stuff
enchanted since I am an enchanter, some pieces are pvp though -
http://eu.battle.net/wow/en/character/draenor/Eilnic... And I
know my hit is crap for raids, it's over budget for 5-mans though so
ok most the time ;-)

Oh and yes I will respec soon, hadn't realised when I placed the
points that Emberstorm is pretty good, doh. The more I play the
character the more I learn how stuff interacts with each other, think
I've mostly got the hang of it and figured what to tweak!

>>> My mage (main toon)...well...that's different. She's got the gear so she
>>> peaked at just over 40K mid fight and ended at 35K...But only because
>>> it's a short fight - I pop everything I have at the beginning of the
>>> fight and throw the kitchen sink...lol
>>
>> Omfg. My 15k now feels a bit crap ;-) Oh well, for my gear lvl it's ok
>> ;-)
>
>To be fair, the fight is short - I popped mirror images, arcane power,
>had the 4th mirror out throwing fire balls (tier set bonus) Time warp,
>the moonwell Challis dumping into my for 20 seconds, popping mana stone,
>etc. Basically everything I had. Had I done that and the fight lasted
>a lot longer I would have dropped off significantly. I usually sit
>around 23-26K. It is nice to see though. :) What's even more fun is
>doing the last boss in Throne of Tides and dropping that combo on the
>Octopus. :)

Hehe that sounds damn fun indeed. Suspect I can put out some nice dps
on aoe fights but never really checked - there's a thought, next time
I solo MC, I'll check out my dps after the Majordomo fight... 8 mobs,
all with 90k+ health, dead in 20 sec, must be pretty nice ;-) For
normal fights I was surprised to even see 15k tbh, had no idea what
I'd be like though, but nobody else seems to go over 15k in the runs
I've done so far, so either everyone's lowish dps, or my meter works
differently to other people's :-P

>>> My rogue - I embarrassed myself. I haven't played him in 2 months,
>>> que'd up with a guildie tank who started the fight right away...None of
>>> my weapons were poisoned, nothing set up... I crapped the bed at a lowly
>>> 4-5K with a toon that is decently geared. I hid myself in shame, as I
>>> was even rewarded the mount for my lowly efforts... :)
>>
>> Hehe could be worse if you're out of practice, rogues can be a bit
>> tricky anyway, don't think I've ever done great dps on mine, even when
>> it was my main. Does sound a touch low though, sure you'll do better
>> next time though!
>
>A touch?!? You are very kind. lmao This was me totally unprepared.
>I logged in, accepted invite, the tank insta-que'd, and then started it.
> I was hoping for a few minutes on the test dummy before we went in for
>me to say "oh yea, that's right"... :)

Hehe well, have to say I've no idea what's the usual range of good dps
anyway ;-) I tend to consider 10k+ to be decent, but I'm probably very
out of date on gear lvls :-P
--
EU-Draenor:
Sagart (85 Undead Priest)
Tairbh (85 Tauren Druid)
Buinne (85 Troll Shaman)
Eilnich (85 Blood Elf Warlock)
Balgair (80 Human Rogue)
Ruire (80 Blood Elf Paladin)