ASKF
7/13/2011 8:18:00 AM
John Doe ytrede sig i
<4e1d3446$0$26169$c3e8da3$2e0018d8@news.astraweb.com> med dette:
>ASKF <nospam askf.dk> wrote:
>
>> Since you are an RTS fan, I loved WC and AOE,
>
>WarCraft 2 was special here. My comp was a bit slow back then, but
>the graphics Were fascinating anyway. Played Nowhere to Run,
>Nowhere to Hide 2v2. After that, I played some Age of Empires 2,
>too, and enjoyed that a lot. Was not pulled into Age of Empires 3.
>
>> but I hated SC,
>
>Yup.
>
>> and haven't bothered with SC2!
>
>I started just yesterday.
>
>> Any RTS game to suggest for me?
>
>Generally speaking about RTS...
>
>I dwell on one game at a time. Up until two days ago, that was
>Supreme Commander 2. It looks cheap compared to Starcraft 2, but
>(like Total Annihilation) Supreme Commander 2 has a neat user
>interface that lets you play more strategically. As far as I know,
>all other RTS require having resources on hand before you can
>queue up anything. Supreme Commander 2 just requires that the
>resources are available before the individual building (in the
>queue) is constructed. That means you can plan ahead. That makes
>sense for a strategy game. Too bad other RTS's do not follow suit.
Never played SC but you make it sound like something me friends and I
can do for a challenge when we drink :-D
>If you play RTS pickup games online (multiplayer) a lot, Starcraft
>2 might be it. I will be doing lots of preparation before
>multiplayer, but I am aware that Blizzard has a huge following and
>the battlenet stuff serves players well. Currently, there are
>barely enough people playing Supreme Commander 2. Playing Supreme
>Commander 2 against the AI is fun and would probably justify the
>price. You can slow the game down to a crawl, and save the game
>regularly. When you get into a bind against multiple hard AI, you
>just restore your last save and try again, and repeat until you
>get it right. Scripting helps with that.
Sounds a lot like normal scenario scripted play
>Also depends on how fast you can click.
What I hate!
For me it's not how fast I can click, but more antaciåating enemy moves
and do what I can to counter it
The very reason I'm healing in wow :-D
I started learning how to
>play RTS by voice way back when Total Annihilation was still
>around. Used voice for Age of Empires 2. I became proficient at
>playing by voice in time for Supreme Commander 2. Hopefully the
>Starcraft 2 interface is decent enough so that I don't get
>laryngitis. If you have serious PC user skilz, lots of time on
>your hands, and a stupid computer can understand what you say,
>playing by voice hugely increases the strategy content of RTS. I
>suppose it would work well for role-playing games, maybe evident
>by whether the keyboard seems to be lacking in function, like if
>you have to go through a long series of key presses to do what you
>need to do. If voice works well for Starcraft 2, I will be posting
>LOTS about that. Someday, the more complex games will have voice-
>activated scripting built-in.
How did you play by voice then, I played mmorpg at the time, but txt
based, because voice was limited to the rich with 2 phones and able to
pay internatial calls
--
Allan Stig Kiilerich Frederiksen
"When you try to change a mans paradigm, you must keep in mind that he
can hear you only through the filter of the paradigm he holds."
-Myron Tribus