[lnkForumImage]
TotalShareware - Download Free Software
Usa Forum
 Home | Login | Register | Search 


 

Forums >

alt.games.warcraft

Tauren paladin

Catriona R

6/23/2011 10:20:00 AM


I started yet another alt the other day - been meaning to make a auren
paladin for a while, and also recently came to the conclusion that
levelling my blood elf one to 85 will be likely rather easier as retri
than prot (I've always been prot, ever since being retri on a dwarf
back in vanilla was the most painful levelling experience I've ever
had lol; prot was so much better for questing back then that I never
went back!), but I really hate trying to learn a new spec at high
level with tons of skills, so hey, time to make a young Sunwalker :-)
Several random thoughts on the experience so far:

- Retri is infinitely better than I remembered it ;-) Kinda fun having
mobs die in 2 hits if I get some crits! Also has a nice *small* number
of spells that I use much (at least so far, and I don't see a huge
number upcoming) - my prot pally has far too many to manage
comfortably, which is a problem when I'm really no good at learning
keybindings, so try to put the most important 6-7 on binds and click
the rest... with a tankadin it's a most important 10-12 spells :-/

- Holy Power generates too slowly (or decays too fast) right now, I'm
hoping it gets better but I hardly ever use Templars Verdict
currently, since I get one HP per mob killed usually (mob dies before
Crusader Strike is off cd), and then half the time I lose one before I
reach the next mob. Hopefully longer living mobs will help there...

- Sunwalker kodos look great, much more interesting than regular ones!
:-)

- Northern Barrens levels a bit too fast. I was baffled when I read
they'd added more quests to it, since I was only 3-4 bars off 22 when
I finished it on the beta realm (having missed a small quest hub that
was off the beaten track), so adding even more quests seemed
unnecessary. Well, having just finished the zone, with no heirlooms,
no guild perks, making a point of not ever logging out in an inn (so
no rested), not getting the fire festival exp buff... I'm lvl 22. Hmm.
Ok, so I'm a miner and I got a little exp that way but still, anyone
with even the smallest exp buff will end up skipping Ashenvale since
they may as well go straight to Stonetalon if they get much more exp
than I did.

- The added quests did much improve the place though! Made the north
end more interesting, improved the getting around side of things, gave
the Burning Blade some purpose, and actually took me directly to that
small questhub I missed on the beta (only knew it was there when my
2nd character in the zone fell over it by accident lol, it was well
hidden!). And I loved the caravan ride up to Ashenvale, nice reward as
well :-)

- For the first time ever, I soloed Counterttack on a character of
appropriate level! Granted it was by accident, in that I accidentally
aggroed the elite+5 friends, ran away with Hand of Protection up,
killed the last mob when I thought the rest had leashed and the elite
came back! Was a very close fight but Word of Glory was enough to
(just) keep me alive!

- Blacksmithing is actually less painful to level than it used to be
:-O I'm shocked, since my experiences of leatherworking and tailoring
this expansion have been so bad that I abandoned both and went dual
gathering on all alts so far, you just don't kill enough mobs with the
faster levelling to get enough cloth or skin enough leather (heck, you
barely get enough cloth to level first aid at some level ranges). But
the increased vein spawns make blacksmithing far less painful.
Although Northern Barrens needs more tin than just 3 veins in the
harpies area, guess I'll catch up on bronze in Ashenvale though.

- The server I rolled on has a dreadful AH on horde side. I've got
Alliance characters on this server but this is my first horde one and
it reminds me of how Draenor Horde AH was before the influx of
migrants (for some reason Draenor was *the* server to move to at the
end of TBC, and then the high pop relative to other PVE servers
brought more and more in since then, think it's now one of the highest
pop Horde servers in Europe). I'd forgotten how bad that was lol... as
a lowbie with no main, trying to get bags is horrendous! Got 6-slots
no problem, bought a few 8-slots from vendors and then, well. AH has
6-slots for 25s+ (hello? They're 5s on the vendor), or 16-slots for
20g. Nothing in between. Unfortunately, being tauren, and having found
their quests dried up after I left Mulgore, I'm not revered with
anybody for a rep bag yet, so I'm down to the 14-slots I found on a
vendor for 10g80s. Well I've managed to afford *one* of those, which
blew all my gold. Argh. Ok, so every server is stupid prices on the
16-slots, but I'm used to being able to get maybe 10-slots or
12-slots? :-P

Having fun overall though :-) Not sure how far this character will get
but it's fun having a different playstyle to learn, enjoying it so
far.
--
EU-Draenor:
Sagart (85 Undead Priest)
Tairbh (85 Tauren Druid)
Buinne (85 Troll Shaman)
Balgair (80 Human Rogue)
Ruire (80 Blood Elf Paladin)
3 Answers

steve.kaye

6/23/2011 12:11:00 PM

0

On Thu, 23 Jun 2011 11:20:21 +0100, Catriona R
<catrionarNOSPAM@totalise.co.uk> wrote:

>I started yet another alt the other day - been meaning to make a auren
>paladin for a while, and also recently came to the conclusion that
>levelling my blood elf one to 85 will be likely rather easier as retri
>than prot (I've always been prot, ever since being retri on a dwarf
>back in vanilla was the most painful levelling experience I've ever
>had lol; prot was so much better for questing back then that I never
>went back!), but I really hate trying to learn a new spec at high
>level with tons of skills, so hey, time to make a young Sunwalker :-)
>Several random thoughts on the experience so far:

I recently started a Dwarf Paladin. My plan is to level him using by
tanking through dungeons for a similar reason as you. I want to tank
on my blood elf Paladin but don't want to jump in with 83 levels worth
of skills.


>- Retri is infinitely better than I remembered it ;-)

The first 10 levels were painful though. :( They were to me, at
least. 10 levels where all you can do is Crusader Strike every 4.5
seconds and Judgement every 8 seconds is sooooo dull.

It's not that much better after level 10 either - protection paladins
get an extra attack with Avenger's Shield every 15 seconds. It does
seem to hit hard though.


>- Holy Power generates too slowly (or decays too fast) right now, I'm
>hoping it gets better but I hardly ever use Templars Verdict
>currently,

Whilst solo, I very rarely use holy power. The only thing that I have
that uses it is Word of Glory and I don't take enough damage to bother
with that much at the moment. It doesn't matter though as I'm not
going to solo this character any more and I do use it when I think
that the healer needs a bit of help.


>- Sunwalker kodos look great, much more interesting than regular ones!
>:-)

I was a bit disappointed to get a horse for my Paladin. I wanted a
fancy Ram as my mount. :(


A minor dislike for levelling characters now is the change to learning
abilities and choosing talents.

I much preferred going back to the trainer for lots of "new" abilities
every other level. I liked the fact that an ability stayed the same
power until you got the next rank where it suddenly got quite a bit
more powerful. I liked getting a number of new abilities and ranks
when you levelled instead of one ability every other level.

I also liked having a new talent point every level as well.

Occasionally, you ding a level and don't get a new ability or a new
talent point. That sucks. :(

steve.kaye
--
Jelan, 85 Priest Clokk, 81 Druid Belugar, 76 Warrior
Kibbs, 83 Paladin Jengu, 81 Death Knight Mingan, 76 Shaman
Miho, 82 Rogue Jaille, 80 Warlock Aloola, 65 Mage
[ Ravenholdt-EU (Horde) ] Yopp, 64 Hunter

Catriona R

6/23/2011 12:21:00 PM

0


On Thu, 23 Jun 2011 13:10:48 +0100, Steve Kaye
<nospam@giddy-kippers.co.uk> wrote:

>On Thu, 23 Jun 2011 11:20:21 +0100, Catriona R
><catrionarNOSPAM@totalise.co.uk> wrote:
>
>>I started yet another alt the other day - been meaning to make a auren
>>paladin for a while, and also recently came to the conclusion that
>>levelling my blood elf one to 85 will be likely rather easier as retri
>>than prot (I've always been prot, ever since being retri on a dwarf
>>back in vanilla was the most painful levelling experience I've ever
>>had lol; prot was so much better for questing back then that I never
>>went back!), but I really hate trying to learn a new spec at high
>>level with tons of skills, so hey, time to make a young Sunwalker :-)
>>Several random thoughts on the experience so far:
>
>I recently started a Dwarf Paladin. My plan is to level him using by
>tanking through dungeons for a similar reason as you. I want to tank
>on my blood elf Paladin but don't want to jump in with 83 levels worth
>of skills.

Hehe good thinking, at least for soloing I'd only kill myself through
having no clue! For tanking/healing, definitely best to get a little
practice at low levels I think. Pretty fun seeing low lvl content for
a change, too :-)

>>- Retri is infinitely better than I remembered it ;-)
>
>The first 10 levels were painful though. :( They were to me, at
>least. 10 levels where all you can do is Crusader Strike every 4.5
>seconds and Judgement every 8 seconds is sooooo dull.
>
>It's not that much better after level 10 either - protection paladins
>get an extra attack with Avenger's Shield every 15 seconds. It does
>seem to hit hard though.

Ouch :-( I didn't find the first 10 lvls too bad but yeah, pretty
boring. Doesn't improve after that for me since Templar's Verdict is
weak as heck unless you have 3 Holy Power... and I struggle to
actually get 3 stacked up! At least the abilities I have do nice
damage and stuff dies fast but yeah... a little boring at times.

>>- Holy Power generates too slowly (or decays too fast) right now, I'm
>>hoping it gets better but I hardly ever use Templars Verdict
>>currently,
>
>Whilst solo, I very rarely use holy power. The only thing that I have
>that uses it is Word of Glory and I don't take enough damage to bother
>with that much at the moment. It doesn't matter though as I'm not
>going to solo this character any more and I do use it when I think
>that the healer needs a bit of help.

At some point, you'll get Shield of the Righteous which does quite
nice damage based off holy power,it's a talent somewhere into the tree
though, so may be a while till you get it. Looking further down the
tree I should get more ways to generate holy power in time, phew - atm
it's only any good for Word of Glory really.

>>- Sunwalker kodos look great, much more interesting than regular ones!
>>:-)
>
>I was a bit disappointed to get a horse for my Paladin. I wanted a
>fancy Ram as my mount. :(

Heh yeah, it's a shame for dwarves that they're the only paladin
without their own mount now. Can kinda see why, since they and humans
were the original paladins, of the Silver Hand, but still, a flashy
ram could look really good!

>A minor dislike for levelling characters now is the change to learning
>abilities and choosing talents.
>
>I much preferred going back to the trainer for lots of "new" abilities
>every other level. I liked the fact that an ability stayed the same
>power until you got the next rank where it suddenly got quite a bit
>more powerful. I liked getting a number of new abilities and ranks
>when you levelled instead of one ability every other level.
>
>I also liked having a new talent point every level as well.
>
>Occasionally, you ding a level and don't get a new ability or a new
>talent point. That sucks. :(

Agreed, there's a few very quiet levels where you don't get much. But
I'm glad I don't have to go back to the trainer every 2 levels with
how fast I'm levelling at present, I often wait 4 levels between
training or more, and it'd be painful to be running lower ranks of
several spells as well. Talents more often would be nice though; I'm
yet to get anything interesting to spend my points on really... ok, so
Judgement now has 30 yard range so I can pull with it, yay! More
damage and critchance on Crusader Strike isn't that interesting,
though.... lvl 23 now, by 29 I can actually get something new! I
suppose they did have to cut it down a bit, since otherwise the trees
would b half filler talents to give you something to use excess points
on, but yeah, it's a shame while levelling.
--
EU-Draenor:
Sagart (85 Undead Priest)
Tairbh (85 Tauren Druid)
Buinne (85 Troll Shaman)
Balgair (80 Human Rogue)
Ruire (80 Blood Elf Paladin)

Neil Cerutti

6/23/2011 1:16:00 PM

0

On 2011-06-23, Steve Kaye <nospam@giddy-kippers.co.uk> wrote:
> A minor dislike for levelling characters now is the change to
> learning abilities and choosing talents.
>
> I much preferred going back to the trainer for lots of "new"
> abilities every other level. I liked the fact that an ability
> stayed the same power until you got the next rank where it
> suddenly got quite a bit more powerful. I liked getting a
> number of new abilities and ranks when you levelled instead of
> one ability every other level.

On the other hand, you level so fast now that the powers and
talents still come fast and furious. It doesn't slow down
appreciable until level 58 or so.

--
Neil Cerutti