S U N risr
6/13/2011 5:22:00 PM
Catriona R wrote:
> On Mon, 13 Jun 2011 10:05:39 -0400, IYM <"S U N risr"@optonline.net>
> wrote:
>
>> My problem is thus...maintaining focus on the tanks target with multiple
>> trash mobs. I have no problems on bosses, or single targets, or even
>> maybe two, but when he pulls 4-5, and keeps changing his focus around to
>> grab aggro, (or doesn't have a focus because he's busy starting the
>> fight with a crapload of D&D, Aoeing, etc), I end up getting smacked,
>> drawing aggro, getting heals pissed off at me, etc. Also my dps goes in
>> the shitter, as I really don't have time to build any CP's on much. I
>> do about 13K on single targets, bosses and the such, but anywhere
>> between 6-8K on trash. Of course, I expect a bit of a drop as I'm
>> kicking for interrupts and the such, but most of it is because I can't
>> pick up what I'm supposed to be attacking. With heals, I don't have to
>> really worry about it, and with ranged, it's easier to adjust and see
>> what the tank is up to and reacquire a change in target. With melee,
>> I'm having trouble seeing what the hell I'm doing as I have asses and
>> elbows flying about me. I have a focus macro that focuses on the tanks
>> target and starts attacking but as I'm having trouble seeing the tank in
>> that mess, I'm trying to attack and I'm just standing there for a second
>> or two, as I think I'm in range, but I'm an arms length away, costing me
>> dps, potential missing of interrupts, etc...As ranged, I never have to
>> rally see through that (single targeting, not AoE), as I just hit what
>> the tank is hitting and my spells "magically" find their way through the
>> mess to the target.
>
> I've always had much the same issue on my rogue - the only thing that
> helps me much, is using the nameplates on all mobs, and if something
> I'm not targetting is going down faster than what I am targetting,
> I'll switch. Doesn't help with the combo points but usually reduces
> aggro on me, anyway, which is generally my priority, since a dead
> rogue does no damage!
>
> Btw, you say you use a focus macro, is that along the lines of having
> the tank as your focus and then using assist on your focus? That'd be
> about the best way to manage it, I think - I don't bother macroing it
> myself since I always found the tank would go and change target right
> at the wrong moment and I'd be on the wrong mob; it was easier for me
> to manually select a mob based on which one's health was starting to
> drop, even if I lost a second or so, at least I never got aggro (if it
> was the wrong mob for the tank, well, the other dpser that started
> nuking first got aggro, not me ;-))
Yes - first thing I do after getting in a dungeon is right click the
tanks portrait and hit "select focus" I then have in my action bar as
my #1 key a macro that checks to see who my focus is set to, and change
my target to the focused target. It's interesting upon entering a
dungeon, before the first pull to get this set fast and spam the #1 key
to see what the tanks looking at. I know I got a good tank when I see
him looking at party members, probably inspecting them and see what he's
got.
It works very nicely in that I target what the tank is targeting. So I
start a fight off by pressing 1, then do my attacks. When target is
dead, I press #1 again to pick up the tanks current focus and start my
attacks again.
I guess I could just add the "/start attack" to the end of the macro so
that it'll start melee attacking the tanks target, do my duty and when
target is dead, press #1 again to acquire and attack the new
target...Shouldn't effect my mages use of that macro, as if I'm in melee
range, I'm in trouble. :) It should just ignore that part. I'll have to
try it out....hmmm...except maybe if on a hunter. If you press it
before a pull to see what the tank is targeting, it'll fire off a
shot...that could be bad...very bad.
Thanks for making me think of this...maybe it's what I've been looking for.