Catriona R
5/12/2011 4:32:00 PM
On Thu, 12 May 2011 08:15:02 -0700 (PDT), JC <jc1k@hotmail.com> wrote:
>> BTW, I also hate quest lines that start with stuff you can solo and ends
>> with, "go into that dungeon and talk to so and so; oh, btw, bring some
>> friends."
>
>Yeah, this annoys me as well, although it's a LOT better than it was.
>Remember Shadowmoon Valley? Literally every questline was like that.
>8-9 soloable quests, and then BAM... Zuluhed the Whacked, suggested
>players: 5. And those were the quests that yielded the decent
>rewards...
Yeah the game has vastly improved in that respect - Shadowmoon was
kinda epic feeling for the first, um, 3 months of TBC, and you could
see why the hard group quests were there at that point; it did make it
feel like you were fighting really powerful enemies. For the last year
of it though, you just weren't doing those quests unless you could bug
some friends to help, and even then, there were so damn many of them
it was seriously annoying. The new way of just having you fight
alongside NPCs might make it feel a bit too easy at times, but at
least you can actually finish the storyline if you're not in a large,
super-social and extra-helpful guild.
--
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