neithskye
5/11/2011 7:22:00 PM
I know we have several people here who are knowledgeable with
computers, so I'm hoping someone can help me - a complete computer
ninny - with a problem I've been having since Patch 4.1.
In a nutshell, since the patch, I get extreme lag/latency/whatever
whenever I enter combat. At first it was happening in five-man
dungeons, whereas now it seems to be just raids.
I can run around Org just fine. Fish, fly to the dungeon, go mining,
enter the dungeon, buff up the raid, etc. - all just fine. 60 FPS. But
the minute any mob is pulled, I go down to about one frame every 20
seconds.
If my char lifts his arms when he casts a heal, in the first frame
he's starting to lift his arm. 20 seconds go by. In the next frame,
his arm is a little higher, etc. The second the mob is dead, *bam*
back to normal.
Two frustrating things - one, it's very inconsistent. I can raid fine
one night, and have the latency back the next; two, there is no way to
tell if this is going to happen until I enter combat in a raid.
There had been a long thread in the Tech Support Forums full of people
also having this problem that has since been deleted. As a non-
computer person, I didn't understand most of what people were
suggesting to do, but what I did try was the typical stuff: deleting
the WTF, Cache and Addon folders, running the Repair tool, etc.
Several of my addons took a long time to update after the patch, so I
switched to different but updated ones, like Dominos and VuhDo.
I've also, as suggested, disabled the Optimization (or something)
setting under Options, turned my Video settings to Low, updated my
video drivers, and disabled all the options under Combat Log so my log
doesn't show anything.
One of the more technical posters in that thread had done some testing
that revealed that something like the bandwidth that is used during
combat increases fourfold, causing the lag.
Anyway, it only seems to have affected some people since the patch
(I'm the only one in my guild of 600). Some nights I can raid with
DBM, but then, like last night, the first boss is pulled, and lag
city. Turning off DBM seems to help (the next mob pull is immediately
fine), although I was still getting "hiccups" all night - I couldn't
heal Halfus because my game kept freezing. This was different from the
latency in that, in that case, it's like having one frame of the same
movie every few seconds, whereas with the freezes last night, when my
game became unstuck, people were in totally different places, etc.
It *seems* to be an issue with something that happens in combat - any
kind of addon that tracks combat stats like Recount and DBM I can't
seem to run. Of course, if this were an addon issue, why is it so
inconsistent - okay one night, terrible the next.
Before Patch 4.1 I ran a gazillion addons, had my Video settings at
Good, and never had any issues. Since the patch, anything in combat
just freezes my gameplay. It goes away one night, comes back the next.
I can't run DBMs while raiding.
I just really, really want things back the way they were before the
patch. If anyone has any ideas as to what is going on, I'd really
appreciate hearing them, because obviously I am very frustrated. I
should note that I have never, ever had a similar problem like this
with any of the previous patches, and I am using the same setup as
always - same computer, same video card, same ISP, etc.
P.S. This could be unrelated, but about a week ago, people started
hearing a lot of feedback when I talk in Vent, and some can hear
nothing but static. I've no idea why this is happening. Maybe
something in my computer is dying?
--
Jill