Raymond E. Feist
4/28/2011 1:50:00 PM
In article <037ir6l2r2c3ck17nfrusclmhc1dnp1d2f@4ax.com>,
Steve Kaye <nospam@giddy-kippers.co.uk> wrote:
> On Wed, 27 Apr 2011 21:30:31 +0000 (UTC), Lewis
> <g.kreme@gmail.com.dontsendmecopies> wrote:
>
> >In message <raymond-391777.16124426042011@news.giganews.com>
> > Raymond E. Feist <raymond@bittersea.com> wrote:
> >> OK, is it just me, or did they do a major upgrade to the graphics
> >> drivers?
> >
> >> I'm running a Mac Pro with Quad-core pushing a ATI Radeon HD 4870.
> >
> >> Up to today, on Ultra setting, the graphics looked "pretty good," with
> >> the occasional weird tearing or shadows or whatever now and again.
> >
> >> Right now it looks cinema quality and I'm seeing detail like never
> >> before.
> >
> >> Anyone else?
> >
> >Yeah. I thought it was because I was running it under... um... an as yet
> >unreleased program version from an unnamed fruity company, but after a
> >reboot it still looks very good.
> >
> >5770 here.
> >
> >Game graphics also feel a lot smoother to me,
>
> Have you had an OS update recently? I've definitely had my graphics
> quality improve due to an update in the Mac OS (unfortunately, the
> graphics card that I had couldn't handle it and I had to tweak wow's
> settings so that it looked as it did before the update :P)
>
> steve.kaye
In my case it's nothing different. Before the update one thing I
noticed: I have WoW settings at Ultra, because of my hardware. If I
flew to, say, Stormwind or any other dock, there were be "ghost" forms
as if the graphics logic had trouble dealing with shadows and light
sources. They were especially noticeable around Darkshore's coast.
From certain angles they'd be looking like ghost piers that would start
underwater and rise to the sky, and as soon as you moved the character,
they'd disappear, then reappear when you moved him again.
All gone now. Textures seem smoother and deeper, and any sort of
movement is fluid.
Anyway, I was just wondering if anyone else had noticed the improvement.
Best, R.E.F.