ziyo_
4/26/2011 11:06:00 AM
As far as I know, this is the latest patchnote 4.1. hope it's useful.
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Death Knights
Death Knight Bug Fixes
Glyph of Dark Succor now appears correctly in the Major Glyphs section of
the Glyph UI.
Rune Strike and Festering Strike now correctly have their damage increased
by Might of the Frozen Wastes.
Tooltip values for several abilities have been corrected.
Druids
Balance
Solar Beam is no longer on the global cooldown to make it more consistent
with other abilities.
Restoration
Gift of Nature (passive) also reduces Tranquility's cooldown by 2.5/5
minutes.
Druid Bug Fixes
The troll druid models for Flight Form and Swift Flight Form have been
slimmed down to be more in scale with other druid flight forms, and have had
their animations improved.
Solar Beam is now more responsive when enemies move into or out of it.
Casting Stampeding Roar will no longer break Prowl.
Hunters
Hunter Bug Fixes
The pet action bar should no longer sometimes become locked on its own.
Summoned pets now start with 100 focus, up from 0.
Hunter Known Issues
The exotic pet ability Burrow Attack does not have an animation for certain
types of worm pets.
Pets do not initially spawn in with the correct amount of health.
Mages
Mage Bug Fixes
Brain Freeze can now proc from Frostfire Orb (Rank 2).
Flame Orb is now replaced with Frostfire Orb in the Spellbook and action bar
when a mage selects the Frostfire Orb talent. This is purely a UI change.
Pathing for Flame Orb and Frostfire Orb has been improved in certain
situations.
Molten Armor damage can no longer break Polymorph.
Spell damage granted by Incanter's Absorption has been increased to match
its tooltip.
Mage Known Issues
Flamestrike's initial damage does not trigger Ignite.
Ritual of Refreshment is placed on cooldown even if the ritual is not
completed.
Paladins
Judgements are now useable while silenced.
Paladin Bug Fixes
Avenger's Shield can no longer be blocked.
Casting Guardian of Ancient Kings no longer resets the auto-attack swing
timer.
The Holy version of Guardian of Ancient Kings will now more reliably heal
targets at max range from the paladin.
The Retribution version of Guardian of Ancient Kings now benefits from the
paladin¡?s hit and expertise.
Judgements of the Just debuff can no longer trigger talents and other
effects.
Seal of Truth: Fixed a tooltip error that stated swings at targets with
Censure fully stacked dealt 9% weapon damage. They actually dealt 15% damage
and the tooltip has been updated accordingly.
Paladin Known Issues
The Retribution version of Guardian of Ancient Kings is easily distracted
and will not always properly assist the paladin.
Priests
Priest Bug Fixes
The entire pillar of light of the Lightwell can now be interacted with,
instead of just the base.
Mind Flay should no longer lose a tick of damage when the last tick is
clipped by another Mind Flay cast.
Casting an instant Mind Blast immediately following a Mind Spike should no
longer cause Mind Blast to not benefit from the last cast of Mind Spike.
Shadowy Apparitions now benefit from the priest's spell penetration.
Priest Known Issues
The Shadowfiend summon does not always attack targets effectively.
Rogues
Rogue Bug Fixes
Kick can no longer be blocked.
Certain non-damaging AoE attacks cast by NPCs will no longer break Stealth.
Hostile pets should now be less inclined to follow rogues that are in
Stealth.
Shaman
Shaman Bug Fixes
Earth Shield should now appear at the correct height for most player races.
The effect of Glyph of the Arctic Wolf will now persist correctly upon
logging back into the game while in Ghost Wolf.
Mental Quickness now reduces the mana cost of Spiritwalker's Grace.
Shaman Known Issues
Stormstrike animation will not play correctly when not dual wielding.
Elemental summons do not phase with players correctly in some encounters.
Warlocks
Pets
Shadow Bite (Felhunter) damage and effect has doubled, and is now available
at level 30, down from 42.
Whiplash (Succubus) now knocks targets away from the center of the targeted
location, instead of away from the Succubus.
Warlock Bug Fixes
Imps summoned by Bane of Doom now benefit from the warlock's stats.
Soul Link will no longer be removed by mounting when in a Rated
Battleground.
Damage dealt by Unstable Affliction when it is dispelled now properly
benefits from Shadow Mastery.
Warriors
Warrior Bug Fixes
Glyph of Sunder Armor now states that it also affects Devastate.
Slam's off-hand damage component should now benefit from the damage bonus of
Bloodsurge.
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ziyo,
"Urbin" ¿¡¼ ¸Þ½AAo ´º½º¿¡ AU¼ºCß½A´I´U.
slrnircr7q.cnk.urbin@stinky-local.trash.net...
One of my guild mates last night said he read a post in which mmo champion
claimed patch 4.1 would hit this week. Considering it is tuesday, can our US
players give any indication if they are getting patch 4.1 today, so we know
what to expect tomorrow?
And if it is indeed patch day, the final patch notes would be a treat!
Cheers
Urbin
--
Dun Morogh-EU (PvE) | Juran (65), Druid
Urbin (85), Hunter | Surana (70), Mage | Greeta (65), Rogue
Mymule (83), Warlock | Kordosch (75), Deathknight | Gera (26), Paladin
Sunh (80), Priest | Taalas (83), Shaman | Vargal (40), Warrior