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Tavarok is a bad mofo.

petertrei

2/25/2011 2:37:00 AM

Today I started doing solo Heroic Mana Halls to grind Consortium Rep.
It all went as smoothly as you'd expect for a level 85 Ret paladin in
Cata blues with a few epics, in a Burning Crusade dungeon.

Then I reached Tarvarok, charged in, and got owned.

I'm not the greatest retadin - that's my main's offspec. The guy's got
a stun, a DoT that takes off 50% of your total health, and a nasty
front cone attack. He uses all of those, frequently.

All of this gets unavoidably concentrated on you if you're soloing, of
course. My health dropped, and I died with him still at about half
up.

I went to Wikipedia and found various people talking about with a
tough nut he was to crack at 80, but one mentioned that he was a lot
easier for a Holy Pally. OK, that I can do. I changed gear and spec,
equipped a high damage one hander from heroic Deadmines, and went
back.

This time I succeeded. It was still tough - quite a bit tougher than
soloing Warlord Halthar in Twilight Highlands, which is recommended
for 2 level 85s.

Its simply the nature of this guy's mechanics that make him very
difficult to solo. I wonder if there are any other similar bosses;
relatively trivial for a group, very difficult to solo even way over
level.

pt
6 Answers

neithskye

2/25/2011 6:47:00 AM

0

On Feb 24, 9:36 pm, Cryptoengineer <petert...@gmail.com> wrote:

> Its simply the nature of this guy's mechanics that make him very
> difficult to solo. I wonder if there are any other similar bosses;
> relatively trivial for a group, very difficult to solo even way over
> level.

Back when I was still Prot, so maybe 70 or 80, I can't remember, I
also soloed some instances for rep.

Exarch Maladaar in Auchenai Crypts was tough - I relied on my Seal of
Light to heal myself, which meant I had to keep hitting. He does a lot
of damage, but then summons a twin of someone. Since I was solo, it
was always me, and my twin would always HoJ me, which made constant
hitting hard to do.

But the most brutal solo fight I had was Warlord Kalithresh in
Steamvault. As Prot I did not have the DPS to take down the containers
in time, and that guy hits *hard* when he is Enraged. Recount showed
that he damaged me for five times my maximum health. I had to both LoH
and bubble to heal, and even then very nearly died anyway.

I remember being *shocked* at that fight, being a Prot Paladin, and
used to sleeping my way through soloing things. I remember having to
actually use some of my abilities that were on my action bar, like
LoH, and frantically searching for them during that fight, when
formerly they had been on my bars for decoration.

--
Jill

Catriona R

2/25/2011 8:54:00 AM

0


On Thu, 24 Feb 2011 18:36:38 -0800 (PST), Cryptoengineer
<petertrei@gmail.com> wrote:

>Its simply the nature of this guy's mechanics that make him very
>difficult to solo. I wonder if there are any other similar bosses;
>relatively trivial for a group, very difficult to solo even way over
>level.

While it's gone now anyway, the ZG tiger boss was extremely difficult,
since you have to be both able to take a load of hits *and* be able to
interrupt often, *and* spread damage around enough to get all 3 down
at the same time. I couldn't truly solo it, but could dualbox by using
my priest to manaburn the healer mob... don't think I'd have the
skill/fast reactions to solo that with any class, unless perhaps the
damage was low enough that my priest could solo it at 85 (obviously I
can't try it!)

Netherspite would be near impossible, I'd think, unless you have the
dps to take him down within one round, since he'd just heal up the
next one while you've got the debuff on and can't stand in the healing
beam.

It's mainly raid bosses rather than regular ones which have unsoloable
tactics though, can't really think of any regular dungeon bosses which
are that bad - sure there must be some others with % healthbased
attacks though.
--
EU-Draenor:
Sagart (85 Undead Priest)
Tairbh (85 Tauren Druid)
Balgair (80 Human Rogue)
Buinne (80 Troll Shaman)
Ruire (80 Blood Elf Paladin)

Urbin

2/25/2011 1:05:00 PM

0

On Thu, 24 Feb 2011 18:36:38 -0800 (PST), Cryptoengineer wrote:
> Today I started doing solo Heroic Mana Halls to grind Consortium Rep.
> It all went as smoothly as you'd expect for a level 85 Ret paladin in
> Cata blues with a few epics, in a Burning Crusade dungeon.
>
> Then I reached Tarvarok, charged in, and got owned.
>
> I'm not the greatest retadin - that's my main's offspec. The guy's got
> a stun, a DoT that takes off 50% of your total health, and a nasty
> front cone attack. He uses all of those, frequently.
>
> All of this gets unavoidably concentrated on you if you're soloing, of
> course. My health dropped, and I died with him still at about half
> up.

I just spent a few days running Heroic Mana Tombs to bring Consortium to
exalted a few weeks ago and never even noticed that this boss was any harder
than the others. Having my pet tank him and being able to heal it probably
made all the difference.

Cheers
Urbin
--
Dun Morogh-EU (PvE) | Juran (65), Druid
Urbin (85), Hunter | Surana (70), Mage | Greeta (62), Rogue
Mymule (80), Warlock | Kordosch (75), Deathknight | Gera (26), Paladin
Sunh (80), Priest | Taalas (73), Shaman | Vargal (14), Warrior

John Gordon

2/25/2011 3:37:00 PM

0

In <8sp91iF3uiU1@mid.individual.net> Catriona R <catrionarNOSPAM@totalise.co.uk> writes:

> While it's gone now anyway, the ZG tiger boss was extremely difficult,
> since you have to be both able to take a load of hits *and* be able to
> interrupt often, *and* spread damage around enough to get all 3 down
> at the same time. I couldn't truly solo it, but could dualbox by using

Actually you could get around most of the heals with some planning. If
you didn't kill the two non-elite tigers that came with the bosses and
could reliably keep them at low health, the bosses would heal the tigers
instead of each other!

--
John Gordon A is for Amy, who fell down the stairs
gordon@panix.com B is for Basil, assaulted by bears
-- Edward Gorey, "The Gashlycrumb Tinies"

petertrei

2/25/2011 3:44:00 PM

0

On Feb 25, 8:04 am, Urbin <ur...@invalid.invalid> wrote:
> On Thu, 24 Feb 2011 18:36:38 -0800 (PST), Cryptoengineer wrote:
> >  Today I started doing solo Heroic Mana Halls to grind Consortium Rep.
> >  It all went as smoothly as you'd expect for a level 85 Ret paladin in
> >  Cata blues with a few epics, in a Burning Crusade dungeon.
>
> >  Then I reached Tarvarok, charged in, and got owned.
>
> >  I'm not the greatest retadin - that's my main's offspec. The guy's got
> >  a stun, a DoT that takes off 50% of your total health, and a nasty
> >  front cone attack. He uses all of those, frequently.
>
> >  All of this gets unavoidably concentrated on you if you're soloing, of
> >  course. My health dropped, and I died with him still at about half
> >  up.
>
> I just spent a few days running Heroic Mana Tombs to bring Consortium to
> exalted a few weeks ago and never even noticed that this boss was any harder
> than the others. Having my pet tank him and being able to heal it probably
> made all the difference.

Yah. I think he would be pretty trivial if you have a tanky pet for
him to face. But doing him on your lonesome is a different matter.

pt

Catriona R

2/25/2011 4:56:00 PM

0


On Fri, 25 Feb 2011 15:37:06 +0000 (UTC), John Gordon
<gordon@panix.com> wrote:

>In <8sp91iF3uiU1@mid.individual.net> Catriona R <catrionarNOSPAM@totalise.co.uk> writes:
>
>> While it's gone now anyway, the ZG tiger boss was extremely difficult,
>> since you have to be both able to take a load of hits *and* be able to
>> interrupt often, *and* spread damage around enough to get all 3 down
>> at the same time. I couldn't truly solo it, but could dualbox by using
>
>Actually you could get around most of the heals with some planning. If
>you didn't kill the two non-elite tigers that came with the bosses and
>could reliably keep them at low health, the bosses would heal the tigers
>instead of each other!

Ohh, now that's a nice trick! Never thought of that lol, great one :-)
--
EU-Draenor:
Sagart (85 Undead Priest)
Tairbh (85 Tauren Druid)
Balgair (80 Human Rogue)
Buinne (80 Troll Shaman)
Ruire (80 Blood Elf Paladin)