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Patch 4.0.6 and weekly guild rep cap

Urbin

2/9/2011 10:35:00 AM

I just installed the patch and started fixing Factionizer. It seems they
renamed the text element I tied my text element to, so that was no longer
showing. (strangely enough the AddonKit.exe which extracts the LUA and
XML files for the stock UI gave me 100% identical files to 4.0.3 so it took
a while to debug this).

Also, they didn't add an API call to get the values for the weekly cap and
the current weekly rep gained. They just added that to the tooltip. This
means I can't use it to get more accurate information. On the other hand,
this seems to be a good thing, because they are always showing 3500 as the
weekly cap, no matter whether you are human or have guild perks. Buggy,
unless they removed those from the weekly cap with the patch.

Anyway, it's displaying again, still using the bonus for race and guild
perks. Testing will show what the cap is after the patch.

I'll hopefully upload a new version some time today.

Cheers
Urbin
--
Dun Morogh-EU (PvE) | Juran (65), Druid
Urbin (85), Hunter | Surana (70), Mage | Greeta (62), Rogue
Mymule (80), Warlock | Kordosch (75), Deathknight | Gera (26), Paladin
Sunh (80), Priest | Taalas (73), Shaman | Vargal (14), Warrior
1 Answer

Lewis

2/9/2011 12:09:00 PM

0

In message <slrnil4rff.fr9.urbin@stinky-local.trash.net>
Urbin <urbin@invalid.invalid> wrote:
> I'll hopefully upload a new version some time today.

Look, it's been like two hours or soemthing, get on it! (J/k, don't
even know what that addon is :)

--
What is best in life? To crush your enemies, see them driven before you,
and to hear the lamentation of the women