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Dungeon Finder Annoyance

Mark (newsgroups)

1/5/2011 1:14:00 PM

So, I queue for the random heroic (healer), praying to the titans that I
am grouped with people who know what they're doing. End up in Stonecore
with a paladin tank, warrior, dk and hunter. Great, two melee, and only
one dps with CC. Not a great start, but ok. First group, one
earthshaper, which is marked for trap. Hunter pulls but the tank seems
afk and we all get aggro. Just in time the tank wakes up and gets it
back together and we down the pack.

Next pack, Millhouse is marked as skull even though there are two
earthshapers. One is marked as trap one as 2nd target. The warrior is on
the ball and interrupts the 2nd target but the paladin pulls before the
hunter can trap and before I am anywhere near full mana (I'm sitting
back drinking). I run to catch up, but the non-trapped shaper transforms
and we all wipe. Tank leaves immediately. I say "NO" to the pop-up
asking whether I want to continue the dungeon, but someone queues us
again and I select a role. We wait a minute while the warrior (not a
tank) sorts out the marks, but as soon as he does the hunter pulls (we
still don't have a tank). Of course it's a wipe, the hunter and DK leave
and so it's just myself and the warrior. I think it's better to just
queue for a different group/dungeon so I leave, thinking that as I
selected "NO" previously it would be ok. No suck luck, I now have the
random dungeon cooldown. Grrrrrrr, what is up with that?

Yesterday was a good day. Two good groups, two heroics done, one of
which was Deadmines for my first time. Really enjoyable. Today is back
to normal :(
8 Answers

John Gordon

1/5/2011 3:32:00 PM

0

In <ig1qpo$7qj$1@news.eternal-september.org> "Mark (newsgroups)" <marknewsgroups@yahoo.com> writes:

> so I leave, thinking that as I selected "NO" previously it would be ok.
> No suck luck, I now have the random dungeon cooldown. Grrrrrrr, what is
> up with that?

Cooldown, or deserter debuff?

If you meant the debuff, well, that's what's supposed to happen. You left
the dungeon early. (Granted it was hardly your fault.)

If you meant cooldown, again, that's how it's supposed to work. Once you
queue into a random dungeon you're not supposed to be able to queue up
for another for a little while, to prevent groups from immediately queueing
again when they get an unfavorable random dungeon.

I've never heard that declining to look for replacement members will avoid
the cooldown.

--
John Gordon A is for Amy, who fell down the stairs
gordon@panix.com B is for Basil, assaulted by bears
-- Edward Gorey, "The Gashlycrumb Tinies"

S U N risr

1/5/2011 3:45:00 PM

0

John Gordon wrote:
> In <ig1qpo$7qj$1@news.eternal-september.org> "Mark (newsgroups)" <marknewsgroups@yahoo.com> writes:
>
>> so I leave, thinking that as I selected "NO" previously it would be ok.
>> No suck luck, I now have the random dungeon cooldown. Grrrrrrr, what is
>> up with that?
>
> Cooldown, or deserter debuff?
>
> If you meant the debuff, well, that's what's supposed to happen. You left
> the dungeon early. (Granted it was hardly your fault.)
>
> If you meant cooldown, again, that's how it's supposed to work. Once you
> queue into a random dungeon you're not supposed to be able to queue up
> for another for a little while, to prevent groups from immediately queueing
> again when they get an unfavorable random dungeon.
>
> I've never heard that declining to look for replacement members will avoid
> the cooldown.
>

I don't think he would have gotten the deserter buff - Only the first
person leaving a party will get the deserter buff, and he was hardly the
first person.

Now the cooldown - yes. Seeing how fast his two groups fell apart, I
can see getting the cooldown.

John Gordon

1/5/2011 4:50:00 PM

0

In <ig23eg$9ho$1@news.eternal-september.org> IYM <"S U N risr"@optonline.net> writes:

> I don't think he would have gotten the deserter buff - Only the first
> person leaving a party will get the deserter buff, and he was hardly the
> first person.

People have reported getting the deserter debuff after someone else
has already left. It's unclear (to me at least) if this is a bug.

Is there an "official" source that says you're not supposed to get the
debuff in that case?

--
John Gordon A is for Amy, who fell down the stairs
gordon@panix.com B is for Basil, assaulted by bears
-- Edward Gorey, "The Gashlycrumb Tinies"

S U N risr

1/5/2011 6:02:00 PM

0

John Gordon wrote:
> In <ig23eg$9ho$1@news.eternal-september.org> IYM <"S U N risr"@optonline.net> writes:
>
>> I don't think he would have gotten the deserter buff - Only the first
>> person leaving a party will get the deserter buff, and he was hardly the
>> first person.
>
> People have reported getting the deserter debuff after someone else
> has already left. It's unclear (to me at least) if this is a bug.
>
> Is there an "official" source that says you're not supposed to get the
> debuff in that case?
>


I'm just going on what I've always seen... I've left group only once
since cata and that was on an obvious fail on heroics through deadmines.
I wasn't the first to leave. I had been through 2 tanks and a healer,
then was left with only 2 other dps a final time, so I collected my body
and left. I did not get the deserter buff.

Mark (newsgroups)

1/5/2011 7:31:00 PM

0

On 05/01/2011 15:45, IYM wrote:
> John Gordon wrote:
>> In <ig1qpo$7qj$1@news.eternal-september.org> "Mark (newsgroups)"
>> <marknewsgroups@yahoo.com> writes:
>>
>>> so I leave, thinking that as I selected "NO" previously it would be ok.
>>> No suck luck, I now have the random dungeon cooldown. Grrrrrrr, what is
>>> up with that?
>>
>> Cooldown, or deserter debuff?
>>
>> If you meant the debuff, well, that's what's supposed to happen. You left
>> the dungeon early. (Granted it was hardly your fault.)
>>
>> If you meant cooldown, again, that's how it's supposed to work. Once you
>> queue into a random dungeon you're not supposed to be able to queue up
>> for another for a little while, to prevent groups from immediately
>> queueing
>> again when they get an unfavorable random dungeon.
>>
>> I've never heard that declining to look for replacement members will
>> avoid
>> the cooldown.
>>
>
> I don't think he would have gotten the deserter buff - Only the first
> person leaving a party will get the deserter buff, and he was hardly the
> first person.
>
> Now the cooldown - yes. Seeing how fast his two groups fell apart, I can
> see getting the cooldown.

Right, I understand now. My previous understanding was that by declining
to continue with the dungeon I would not receive the deserter or random
dungeon cooldown.

S U N risr

1/5/2011 8:27:00 PM

0

Mark (newsgroups) wrote:
> On 05/01/2011 15:45, IYM wrote:
>> John Gordon wrote:
>>> In <ig1qpo$7qj$1@news.eternal-september.org> "Mark (newsgroups)"
>>> <marknewsgroups@yahoo.com> writes:
>>>
>>>> so I leave, thinking that as I selected "NO" previously it would be ok.
>>>> No suck luck, I now have the random dungeon cooldown. Grrrrrrr, what is
>>>> up with that?
>>>
>>> Cooldown, or deserter debuff?
>>>
>>> If you meant the debuff, well, that's what's supposed to happen. You
>>> left
>>> the dungeon early. (Granted it was hardly your fault.)
>>>
>>> If you meant cooldown, again, that's how it's supposed to work. Once you
>>> queue into a random dungeon you're not supposed to be able to queue up
>>> for another for a little while, to prevent groups from immediately
>>> queueing
>>> again when they get an unfavorable random dungeon.
>>>
>>> I've never heard that declining to look for replacement members will
>>> avoid
>>> the cooldown.
>>>
>>
>> I don't think he would have gotten the deserter buff - Only the first
>> person leaving a party will get the deserter buff, and he was hardly the
>> first person.
>>
>> Now the cooldown - yes. Seeing how fast his two groups fell apart, I can
>> see getting the cooldown.
>
> Right, I understand now. My previous understanding was that by declining
> to continue with the dungeon I would not receive the deserter or random
> dungeon cooldown.

Correct - The Random Cooldown doesn't care for whatever reason you left
the instance, or if completed the instance in 10 minutes...You start
ticking from the time you enter the dungeon the first time, and it's
your personal cooldown. If a tank leaves before the final boss and you
get a replacement, when you down that boss your cooldown is more than
likely over and can que up again right away, while that tank who just
came in will not be able to que up until his cooldown is over. The
previous tank, if he was the first to leave party would not have a
cooldown any longer, but he would have the deserter buff, which would
prevent him from queing up. This has been my understanding on the
workings of the two...

John Gordon

1/5/2011 8:33:00 PM

0

In <ig2jv8$b2e$1@news.eternal-september.org> IYM <"S U N risr"@optonline.net> writes:

> Correct - The Random Cooldown doesn't care for whatever reason you left
> the instance, or if completed the instance in 10 minutes...You start

The random dungeon cooldown *does* care if you complete the instance.
When you kill the "final" boss, the cooldown automatically finishes.

--
John Gordon A is for Amy, who fell down the stairs
gordon@panix.com B is for Basil, assaulted by bears
-- Edward Gorey, "The Gashlycrumb Tinies"

S U N risr

1/5/2011 8:55:00 PM

0

John Gordon wrote:
> In <ig2jv8$b2e$1@news.eternal-september.org> IYM <"S U N risr"@optonline.net> writes:
>
>> Correct - The Random Cooldown doesn't care for whatever reason you left
>> the instance, or if completed the instance in 10 minutes...You start
>
> The random dungeon cooldown *does* care if you complete the instance.
> When you kill the "final" boss, the cooldown automatically finishes.
>

ahh, ok. Was not aware of that. I stand corrected....I guess I've
never finished and instance fast enough and tried to reque...Probably
because I had gotten my emblems from the random daily at that point and
wasn't looking to reque...Thanks for the correction..