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TWD Powerbase LA, Day 2, #4.

Darby Keeney

6/5/2011 2:09:00 AM

Gamex Event #4 - Gift of Sleep
Los Angeles, CA
May 29, 2011
10 players
Darby Keeney

Deck Name : Govern is Weak Sauce
Created by: Darby Keeney
Based on/Inspired by: Original deck design.

Description: This deck tries to exploit a card I believed grossly
overpowered as early as the first glimpse - Brutal Influence.

In this tournament I don't think I ever got above 6 Orun on a single
vampire for various reasons (predator-based rush, cross table Sense
Dep, Pentex, contestation). Even at that modest level it's a double-
strength superior Govern the Unaligned and almost triple-strength
Govern bleed. Seems pretty good to me, despite the overhead.

The Banishment/Exile module is intended to eliminate bleed deflectors.
It also provides a great deal of flexibility to deal with other
situations, including players at the table whose pool management is
entirely recursion-based (e.g., Villein + Lilith's Blessing) or
handling players running 11/12-cap minions.


Crypt [12 vampires] Capacity min: 7 max: 11 average: 9.08333
------------------------------------------------------------

4x Eze, The Demon Pri 11 ANI NEC POT PRE THA aus magaji Guruhi:3
2x Iniko, The Black L 9 ANI OBT POT PRE cel Guruhi:4
2x Nana Buruku 8 ANI POT PRE Guruhi:4
1x Ugadja 10 ABO ANI POT PRE dom for magaji Guruhi:4
1x Aren, Priest of Es 7 POT PRE ani obf Guruhi:4
1x Maskini 7 ANI POT PRE SER abo Guruhi:4
1x Ubende 7 CEL PRE for obf qui magaji Ishtarri:4


Library [75 cards]
------------------------------------------------------------

Action [18]
11x Brutal Influence
4x Exile
2x No Secrets From the Magaji
1x Rutor's Hand

Action Modifier [17]
2x Approximation of Loyalty
3x Iron Glare
4x Mirror Walk
1x Perfect Clarity
4x Perfect Paragon
1x Strange Day
2x Voter Captivation

Action Modifier / Combat [1]
1x Force of Personality

Action Modifier/Reaction [1]
1x Guruhi Kholo

Ally [1]
1x Mylan Horseed (Goblin)

Combat [4]
4x Majesty

Equipment [2]
1x Heart of Nizchetus
1x Kduva's Mask

Master [20]
1x Ancestor Spirit
1x Giant's Blood
1x Heidelberg Castle, Germany
1x Monastery of Shadows
14x Orun
1x Perfectionist
1x Wider View

Political Action [11]
1x Ancient Influence
4x Banishment
1x Disputed Territory
1x Political Stranglehold
1x Reinforcements
1x Reins of Power
1x Rumors of Gehenna
1x Secret Must Be Kept, The


Crafted with : Anarch Revolt Deck Builder. [Sat Jun 04 09:38:21 2011]
9 Answers

ira212@gmail.com

6/5/2011 8:22:00 PM

0

On Jun 4, 7:09 pm, Darby Keeney <darby.kee...@gmail.com> wrote:
> Gamex Event #4 - Gift of Sleep
> Los Angeles, CA
> May 29, 2011
> 10 players
> Darby Keeney
>
> Deck Name : Govern is Weak Sauce
>  Created by: Darby Keeney
>  Based on/Inspired by: Original deck design.
>
> Description: This deck tries to exploit a card I believed grossly
> overpowered as early as the first glimpse - Brutal Influence.
>
> In this tournament I don't think I ever got above 6 Orun on a single
> vampire for various reasons (predator-based rush, cross table Sense
> Dep, Pentex, contestation). Even at that modest level it's a double-
> strength superior Govern the Unaligned and almost triple-strength
> Govern bleed. Seems pretty good to me, despite the overhead.
>
> The Banishment/Exile module is intended to eliminate bleed deflectors.
> It also provides a great deal of flexibility to deal with other
> situations, including players at the table whose pool management is
> entirely recursion-based (e.g., Villein + Lilith's Blessing) or
> handling players running 11/12-cap minions.
>
> Crypt [12 vampires] Capacity min: 7 max: 11 average: 9.08333
>  ------------------------------------------------------------
>
> 4x Eze, The Demon Pri 11 ANI NEC POT PRE THA aus magaji Guruhi:3
>  2x Iniko, The Black L 9 ANI OBT POT PRE cel Guruhi:4
>  2x Nana Buruku 8 ANI POT PRE Guruhi:4
>  1x Ugadja 10 ABO ANI POT PRE dom for magaji Guruhi:4
>  1x Aren, Priest of Es 7 POT PRE ani obf Guruhi:4
>  1x Maskini 7 ANI POT PRE SER abo Guruhi:4
>  1x Ubende 7 CEL PRE for obf qui magaji Ishtarri:4
>
> Library [75 cards]
>  ------------------------------------------------------------
>
> Action [18]
>  11x Brutal Influence
>  4x Exile
>  2x No Secrets From the Magaji
>  1x Rutor's Hand
>
> Action Modifier [17]
>  2x Approximation of Loyalty
>  3x Iron Glare
>  4x Mirror Walk
>  1x Perfect Clarity
>  4x Perfect Paragon
>  1x Strange Day
>  2x Voter Captivation
>
> Action Modifier / Combat [1]
>  1x Force of Personality
>
> Action Modifier/Reaction [1]
>  1x Guruhi Kholo
>
> Ally [1]
>  1x Mylan Horseed (Goblin)
>
> Combat [4]
>  4x Majesty
>
> Equipment [2]
>  1x Heart of Nizchetus
>  1x Kduva's Mask
>
> Master [20]
>  1x Ancestor Spirit
>  1x Giant's Blood
>  1x Heidelberg Castle, Germany
>  1x Monastery of Shadows
>  14x Orun
>  1x Perfectionist
>  1x Wider View
>
> Political Action [11]
>  1x Ancient Influence
>  4x Banishment
>  1x Disputed Territory
>  1x Political Stranglehold
>  1x Reinforcements
>  1x Reins of Power
>  1x Rumors of Gehenna
>  1x Secret Must Be Kept, The
>
> Crafted with : Anarch Revolt Deck Builder. [Sat Jun 04 09:38:21 2011]

Interesting deck as always, Darby.

Did you have problems with Orun's burning from Exile? Did you have
trouble with defense? It seems like your pool gain is pretty light -
you invest 11 pool in Eze, and even if you're using Brutal Influence
to bring out more vamps, it seems like you have little defense.

Do you like Reinforcements? I always consider it, and almost always
pick something else.

Did you have problems with AI?

And finally, did you consider Nkishi?

Darby Keeney

6/6/2011 3:51:00 AM

0

On Jun 5, 2:21 pm, "ira...@gmail.com" <ira...@gmail.com> wrote:
> On Jun 4, 7:09 pm, Darby Keeney <darby.kee...@gmail.com> wrote:

> Interesting deck as always, Darby.

Hi Ira.

Thank you. I try to build decks that offer something a little new and
it's comments like this that keep me going.


> Did you have problems with Orun's burning from Exile?  

No. By the time I'm in bleed mode (say, bleeding with 5-6 Orun),
losing 1 copy is not catastrophic.

I usually try to set up the really big bleeds with bleeds from support
vampies without Orun so I generally only have to uncork 1 stupid bleed
per oust. 1 Orun can be readily replaced when the deck is working.
If it takes more than that, oh well.....its an oust.

Also, remember that most polayers pool total drop from attrition
naturally over time....so if my ousting power peaks, then declines
from loss of Orun, it is still likely going to work out in the favor
of my offense.....that's it why people tend to get ousted faster later
in the game, right?

> Did you have trouble with defense?  

I assume you mean combat defense.

I had 2 or 3 more S:CE in there at one point, but didn't like the deck
flow as much as this version.

There were a few times that I ran light on defense......a dedicated
combat deck that hits its cycle correct can indeed wreck me. So now,
I tend to hold the 5 S:CE for things I think are possibly going to
really destroy a key vampire (Eze or Iniko) instead of freely cycling
them for any given combat.

>It seems like your pool gain is pretty light -
> you invest 11 pool in Eze, and even if you're using Brutal Influence
> to bring out more vamps, it seems like you have little defense.

Several thoughts on this.

Short answer: yes, I can be vulnerable with this deck.

Heavy weenie [PRE] or [DOM] bleed is perhaps the worst possible
situation, but there aren't many decks with serious offensive
potential of their own that would stand up in that situation anyway.

No Secrets is clearly overpowered in a mid-game situation against
weenie-bleed, bleed-n-bleed or most (non-obf) bleed-n-vote.
Especially if the predation deck relies on cycling dodges or S:CE of
their own. It's only 2 copies, but it seems to pop up a lot.

Right-looking Banishment and Exile can be temporary defense against
lots of other archetypes using larger vampires. This goes double for
anything that Minion Taps or Villeins. I can screw their minion
growth rates on top of minimizing their bleed potential

In the end, I considered a few Villein (2-3) in the deck but
intentionally wanted to try it without first. Think of it as a
personal goal to win a tournament without ANY Master-based pool
recursion. Now that that's done, yes, I could see some (2?) Villein
for a Brutal-New Minion-Villein cycle.

During the final of this tournament, I had to run only 2 vampires
(neither Eze, as I will explain in a report lalter). I was using all
the Brutal blood as pool creation - 2 per turn. And there were still
a couple of shaky, gut-check moments with a [DOM] predator in there as
I tried to set up lunges.

> Do you like Reinforcements?  I always consider it, and almost always
> pick something else.

I wish I could show you how good Reinforcements is here. Pentex got
burned....back in the mix. Rutor's that got blocked....back in the
mix. Mylan that got grappled.....back in the mix. Need Perfect
Clarity again...it''ll come. Heart got blocked...try again later.

Or, everything is working according to plan......get 1 Banishment, 1
Exile, 1 Brutal Influence and watch your prey shudder.

The more you run 1-4 copies of first-tier cards, the better it is.
In a lot of vote decks, it is crap though. Pick a choose where you
put it.

> Did you have problems with AI?

Not yet, at least to the point where it ruins my game. Eze hasn't
been burned yet.......but I know it will happen.

This is part of the finesse in playing this deck - knowing how to
decentralize Orun to minimize the impact of potential AI, then how/
when to pull the trigger on a big bleed, with whom.

In the end, of course AI is an cccupational hazard.

> And finally, did you consider Nkishi?- Hide quoted text -

I have, it barely missed the cut.

Take care,
Darby

js_vtes

6/7/2011 4:20:00 AM

0

Very cool indeed. It's great to see under-utilized cards, well,
utilized!

Another couple queries, if you don't mind...

1. Along with the Exiles, the big bleed actions themselves burn Oruns,
too, right? Without Nkishi or Ashur Tablets and only one
Reinforcements to recover them, how do you deal with the diminishing
Orun supply?

2. How do you get those big bleeds through? Was the Monastery plus the
smattering of stealth/block denial enough?

Thanks for your insight!

Darby Keeney

6/7/2011 4:38:00 PM

0

On Jun 6, 10:20 pm, js_vtes <js_v...@shaw.ca> wrote:
> Very cool indeed. It's great to see under-utilized cards, well,
> utilized!
>
> Another couple queries, if you don't mind...
>
> 1. Along with the Exiles, the big bleed actions themselves burn Oruns,
> too, right? Without Nkishi or Ashur Tablets and only one
> Reinforcements to recover them, how do you deal with the diminishing
> Orun supply?

There are a couple of things here. Most importantly, I don't really
have to. Exile does not BURN Orun, it taps them, and only if the
action is sucessful (unlike Brutal Influence, which taps them as
declare and usually burns one). I should have pointed that out above
- I thnk Ira mistyped his comment and I answered with respect to
Brutal Influnce without clarifying it.

So Orun loss isn't really a problem.

Here's the analysis:

As a game progresses, pool totals naturally decline. It just
happens.

During this time of natural decline, EVERY Brutal Influence is [POT].
I am accumulating Orun and minions. I'm also pulling off uncontrolled
minions for pool as the Brutals get bigger, as I struggle with that
same problem of pool decline. I might have 4 minions in play, but I
am still looking to Brutal down here.

It's rare that anyone has more than 12 pool when I start leaning left
and even then I am probably thinking more about Exile and Banishment
for set-up than I am huge Brutal bleeds. At 8-10 pool around the
table, with a few minions disappearing, those Brutals start to look
more like bleed cards.

It stands to reason therefore, that my bleeds don't have to be a large
as pool totals continue to decline. Especially if I'm willing to make
the same number of bleeds per oust in the late game. Losing a
couple of Orun to Brutal bleeding is fine. I continue to play them
from hand during this period, so the decline is pretty minimal anyway.

I also have permanent bleed enhancers (Ancestor's Spirit, Kduva's
Mask) that are increasingly likely to be in play later in the game,
when Orun-based bleed might dwindle a point or two. So my offensive
potential isn't declining that much - it may even be gaining in
strength relative to pool totals.

Really, all I need are enough Orun on 1 minion to Exile the largest
target on the table. Everything else is gravy.

Note that the decline in available pool also makes Banishment and
Exile far more devastating in the late game. If someone is at 8-10
pool and I send a nearly empty minion away, it seldom returns, though
he might pull off for a few pool gain. Its rare to lose the war of
attrition in these cases, especially with lunge-on-demand.

I never Reinforcements for Orun, by the way. There is always
something better to retrieve.

> 2. How do you get those big bleeds through? Was the Monastery plus the
> smattering of stealth/block denial enough?

Seems to be.

I'm always trying to Banish and Exile the big minions, because they
are less likely to return and I want to enable both Perfect Paragon
and Approximation of Loyalty. With both of those cards coming into
play, I can get a little more itchy to bleed in my lunge range.

Part of why the moderate-stealth approach works is because high-
intercept block decks often push you to 2 stealth, then bounce to
their prey. Hopefully, I catch the bounces from their remaining
midcaps with Approximation of Loyalty and the ousting bleed sticks.
If they play another bounce or bounce again with a different minion,
well, that's probably unfortunate for someone.

Without the Approximation in hand and the big vampires gone, I
moderate my bleed sizes/stealth (like 2 bleed, 1 stealth) and try to
play a bit more of a waiting game. There is plenty to do with this
deck that doesn't include the phrase "I bleed for 12"

D.

The Lasombra

6/7/2011 5:11:00 PM

0

On Jun 7, 12:38 pm, Darby Keeney wrote:

> > 1. Along with the Exiles, the big bleed actions themselves burn Oruns,
> > too, right? Without Nkishi or Ashur Tablets and only one
> > Reinforcements to recover them, how do you deal with the diminishing
> > Orun supply?

> There are a couple of things here.  Most importantly, I don't really
> have to.  Exile does not BURN Orun,

Yes, actually, it does.
Any directed action at a vampire will burn 1 Orun.

Card text of Orun:

"or successfully performs a (D) action against a non-mortal minion, he
or she burns one Orun."

Exile taps X Orun and then burns 1.

Darby Keeney

6/7/2011 6:17:00 PM

0

On Jun 7, 11:11 am, The Lasombra <thelasom...@hotmail.com> wrote:
> Card text of Orun:
>
> "or successfully performs a (D) action against a non-mortal minion, he
> or she burns one Orun."
>
> Exile taps X Orun and then burns 1.

Doh. Missed that completely, as did everyone in the tournament. I
had looked at BI for the burn text, but missed it on Orun.

Only Exiled twice in LA, both times late game with non-bleeding
minions who had far more Orun than were necessary for their targets,
so it wouldn't change anything material. But it was a clear mis-play.

Thanks for the clarification, I'll watch that next time.

D.

Darby Keeney

6/7/2011 6:20:00 PM

0

On Jun 7, 12:16 pm, Darby Keeney <darby.kee...@gmail.com> wrote:
> On Jun 7, 11:11 am, The Lasombra <thelasom...@hotmail.com> wrote:
>
> > Card text of Orun:
>
> > "or successfully performs a (D) action against a non-mortal minion, he
> > or she burns one Orun."
>
> > Exile taps X Orun and then burns 1.
>
> Doh.  Missed that completely, as did everyone in the tournament.  I
> had looked at BI for the burn text, but missed it on Orun.
>
> Only Exiled twice in LA, both times late game with non-bleeding
> minions who had far more Orun than were necessary for their targets,
> so it wouldn't change anything material.  But it was a clear mis-play.
>
> Thanks for the clarification, I'll watch that next time.
>
> D.


Err - should be on Orun with respect to BI, but not Exile.

Darby Keeney

6/8/2011 5:48:00 PM

0

On Jun 5, 9:51 pm, Darby Keeney <darby.kee...@gmail.com> wrote:
>
> > And finally, did you consider Nkishi?- Hide quoted text -

> I have, it barely missed the cut.

Ira,

Now that I have run through the deck a couple of times with Oruns "non-
mortal minion" instead of the incorrect "mortal minion" I had stuck in
my head, I have inserted a Nkishi.

I wonder if my playtest files said "mortal" - have to check.

At any rate, thanks for the hint.

Darby


js_vtes

6/10/2011 7:12:00 PM

0

Thanks for the in-depth analysis and insight, Darby!