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rec.games.trading-cards.jyhad

Uriel makes friends in the Harbingers of Skulls (Deck

The Lasombra

2/13/2011 6:53:00 PM

Deck Name : Uriel makes friends in the Harbingers of Skulls
Author : Lasombra
Description :
Uriel's special ability (opponent plays with an open hand during
combat) is very conducive to understanding your opponents and how to
defeat them. Mordechai Ben-Nun and Neighbor John were born to play
together. Lilith's Blessing allows the bolting on of out-of-clan
disciplines, like Animalism, though all of the vampires in this crypt
have it at least at inferior (for Cats' Guidance) except for Neighbor
John.

1. How do you intend to oust?

Ousting my opponents via Smiling Jack and 5 minions bleeding for
one....

2. How do you intend to keep from being ousted?

Auspex and Animalism intercept combat.

3. What do you want your ready region to look like (ie, how many guys
are you planning on getting out)?

Mordechai and Uriel first, then the others as pool allows.

4. What do you want your average turn to look like?

Uriel should bleed and be unblocked, as his special is one that causes
players to freeze up. Mordechai or one of the others will tool up with
permanent intercept or permanent combat equipment. Everything else
should take place on others' turns, blocking and toporizing whenever
possible.

5. What's your metagame like? How do your opponents play?

My metagame is quite varied. My opponents are as likely to be playing
Masika/Francois/Anneke or other Jyhad vampires as they are to be
playing Lambach/Eye of Hazimel/Legion.

6. What problems have you observed with the deck in play?

Haven't played it yet. I've had trouble recently with having plenty of
intercept against directed actions and being unable to block votes at
2 stealth. The permanent intercept in this deck will help to prevent
that from reoccurring.

See also:
http://www.thelasombra.com/wal...


Crypt [12 vampires] Capacity min: 5 max: 8 average: 7.33333
------------------------------------------------------------
3x Mordechai Ben-Nun 8 ANI AUS FOR NEC Harbinger:5
3x Uriel 8 AUS FOR VAL ani obe bishop !Salubri:4
2x Randall 8 ANI AUS FOR PRO 1 vote Gangrel:4
2x Babalawo Alafin 7 AUS FOR NEC ani Harbinger:4
2x Neighbor John 5 AUS dom for !Ventrue:4

Library [90 cards]
-------------------------------
Action [2]
2x Abbot

Combat [28]
6x Carrion Crows
4x Pulled Fangs
6x Skin of Rock
5x Target Vitals
2x Taste of Vitae
5x Telepathic Tracking

Equipment [8]
3x .44 Magnum
1x Bowl of Convergence
1x Flak Jacket
1x Kevlar Vest
1x Light Intensifying Goggles
1x Sport Bike

Master [23]
4x Animalism
2x Blood Doll
1x Fame
1x Giant's Blood
2x Guardian Angel
3x Lilith's Blessing
1x Parthenon, The
2x Smiling Jack, The Anarch
1x Tension in the Ranks
5x Villein
1x Wider View

Reaction [26]
3x Cats' Guidance
4x Enhanced Senses
4x Eyes of Argus
3x My Enemy's Enemy
4x On the Qui Vive
4x Sense the Savage Way
4x Telepathic Misdirection

Retainer [3]
1x Mr. Winthrop
2x Raven Spy
1 Answer

Jarkko Suvela

2/13/2011 7:24:00 PM

0

On 13 helmi, 20:52, The Lasombra <TheLasom...@hotmail.com> wrote:
> Deck Name : Uriel makes friends in the Harbingers of Skulls
> Author : Lasombra
> Description :
> Uriel's special ability (opponent plays with an open hand during
> combat) is very conducive to understanding your opponents and how to
> defeat them. Mordechai Ben-Nun and Neighbor John were born to play
> together. Lilith's Blessing allows the bolting on of out-of-clan
> disciplines, like Animalism, though all of the vampires in this crypt
> have it at least at inferior (for Cats' Guidance) except for Neighbor
> John.
>
> 1. How do you intend to oust?
>
> Ousting my opponents via Smiling Jack and 5 minions bleeding for
> one....
>
> 2. How do you intend to keep from being ousted?
>
> Auspex and Animalism intercept combat.
>
> 3. What do you want your ready region to look like (ie, how many guys
> are you planning on getting out)?
>
> Mordechai and Uriel first, then the others as pool allows.
>
> 4. What do you want your average turn to look like?
>
> Uriel should bleed and be unblocked, as his special is one that causes
> players to freeze up. Mordechai or one of the others will tool up with
> permanent intercept or permanent combat equipment. Everything else
> should take place on others' turns, blocking and toporizing whenever
> possible.
>
> 5. What's your metagame like? How do your opponents play?
>
> My metagame is quite varied. My opponents are as likely to be playing
> Masika/Francois/Anneke or other Jyhad vampires as they are to be
> playing Lambach/Eye of Hazimel/Legion.
>
> 6. What problems have you observed with the deck in play?
>
> Haven't played it yet. I've had trouble recently with having plenty of
> intercept against directed actions and being unable to block votes at
> 2 stealth. The permanent intercept in this deck will help to prevent
> that from reoccurring.
>
> See also:http://www.thelasombra.com/wal...
>
> Crypt [12 vampires] Capacity min: 5 max: 8 average: 7.33333
> ------------------------------------------------------------
> 3x Mordechai Ben-Nun 8 ANI AUS FOR NEC Harbinger:5
> 3x Uriel 8 AUS FOR VAL ani obe bishop !Salubri:4
> 2x Randall 8 ANI AUS FOR PRO 1 vote Gangrel:4
> 2x Babalawo Alafin 7 AUS FOR NEC ani Harbinger:4
> 2x Neighbor John 5 AUS dom for !Ventrue:4
>
> Library [90 cards]
> -------------------------------
> Action [2]
> 2x Abbot
>
> Combat [28]
> 6x Carrion Crows
> 4x Pulled Fangs
> 6x Skin of Rock
> 5x Target Vitals
> 2x Taste of Vitae
> 5x Telepathic Tracking
>
> Equipment [8]
> 3x .44 Magnum
> 1x Bowl of Convergence
> 1x Flak Jacket
> 1x Kevlar Vest
> 1x Light Intensifying Goggles
> 1x Sport Bike
>
> Master [23]
> 4x Animalism
> 2x Blood Doll
> 1x Fame
> 1x Giant's Blood
> 2x Guardian Angel
> 3x Lilith's Blessing
> 1x Parthenon, The
> 2x Smiling Jack, The Anarch
> 1x Tension in the Ranks
> 5x Villein
> 1x Wider View
>
> Reaction [26]
> 3x Cats' Guidance
> 4x Enhanced Senses
> 4x Eyes of Argus
> 3x My Enemy's Enemy
> 4x On the Qui Vive
> 4x Sense the Savage Way
> 4x Telepathic Misdirection
>
> Retainer [3]
> 1x Mr. Winthrop
> 2x Raven Spy


I'd recommend having some kind of cycle-cards there. Aura Reading
would be my choice. Also I'd swap Skin of Rocks into Hidden
Strengths, or use Resiliences& Hidden Strengths.

-happy hunting!