floppyzedolfin
2/10/2011 12:51:00 PM
On Feb 10, 3:28 am, Juggernaut1981 <brasscompo...@gmail.com> wrote:
> On Feb 10, 10:11 am, xcver <bernd.schw...@firstdata.de> wrote:
>
> > Hi,
> > how does Blood Turnip behave if the Meth that originally played it is
> > ousted?
>
> > Should it stay or should it go?
>
> > Thanks,
>
> > Bernd
>
> It's a unique card, therefore it can be contested,
Right.
> therefore it goes
> when the Meth goes.
True (luckily), but incorrect. So far, only unique master cards can
change controller.
The correct statement is: It goes when the Meth goes. This is true
about all cards.
The correcter statement is: It is sent to its owner's ash heap (to be
more accurate: to the ash heap of the player who played it) if she
controlled it. It is removed from the game if it wasn't controlled by
the person who played it.
A master card is always controlled by the player who played it, unless
explicit cardtext.
Examples: If I play Vessel / Pentex Subversion on my prey's vampire,
and oust my prey, the Vessel / Pentex Subversion goes to my ash heap.
If I play Anarch Troublemaker, give it to my prey and oust her (while
she controls it), Anarch Troublemaker is removed from the game.
Similarly, if I play Storage Annex, and my prey gains control of it
(Disputed Territory), and I oust my prey, Storage Annex is removed
from the game.
> I generally use a "can it be contested" test for cards not in the
> Meth's own ready region. The other easy test is "Will I have to (D)
> action a missing player?" if Yes, then the card should go.