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rec.games.trading-cards.jyhad

Q: Coordinated Attacks and Deep Song

Amalia Sjöholm

10/19/2010 6:19:00 PM

Just a question as to a ruling. Why is Coordinated attacks not
playable by a tapped minion? Been trying to figure it out but it
eludes me.

It's a combat card and combat cards are playable by tapped vampires,
the only limitation is the part of the card that states "This Blood
Brother taps and enters combat with the opposing minion.". As far as I
know the syntax to prevent it to be playable by a tapped vampire
should be "This Blood Brother taps _to_ enter combat with the opposing
minion." in similarity with the fact that deep song can be played on a
tapped vampire "(D) Tap a ready vampire controlled by another
Methuselah and enter combat with that vampire." since it is not
syntaxed as "(D) Tap a ready vampire controlled by another Methuselah
_to_ enter combat with that vampire."

Am I totally off base here?

Coordinate Attacks, Combat, Sanguinus, C2 , [Bloodlines:C2]
Requires a ready untapped Blood Brother of the same circle as another
one you control who`s in combat.
[san] Only usable at the end of combat if the minion opposing the
Blood Brother you control is still ready. This Blood Brother taps and
enters combat with the opposing minion. The first round of combat, the
opposing minion cannot play any strike cards.
[SAN] As [san] above, and this Blood Brother gets an optional maneuver
on the first round of combat.

Deep Song, Action, Animalism, KoT:C , [KoT]
[ani] Bleed at +1 bleed.
[ANI] Frenzy. (D) Tap a ready vampire controlled by another Methuselah
and enter combat with that vampire. In that combat, that vampire is
considered the acting minion.

/Ivan
5 Answers

Myrdin

10/19/2010 6:21:00 PM

0

On 19 Okt, 20:19, Amalia Sjöholm <amalia.sjoh...@gmail.com> wrote:
> Just a question as to a ruling. Why is Coordinated attacks not
> playable by a tapped minion? Been trying to figure it out but it
> eludes me.
>
> It's a combat card and combat cards are playable by tapped vampires,
> the only limitation is the part of the card that states "This Blood
> Brother taps and enters combat with the opposing minion.". As far as I
> know the syntax to prevent it to be playable by a tapped vampire
> should be "This Blood Brother taps _to_ enter combat with the opposing
> minion." in similarity with the fact that deep song can be played on a
> tapped vampire "(D) Tap a ready vampire controlled by another
> Methuselah and enter combat with that vampire." since it is not
> syntaxed as "(D) Tap a ready vampire controlled by another Methuselah
> _to_ enter combat with that vampire."
>
> Am I totally off base here?
>
> Coordinate Attacks, Combat, Sanguinus, C2 , [Bloodlines:C2]
> Requires a ready untapped Blood Brother of the same circle as another
> one you control who`s in combat.
> [san] Only usable at the end of combat if the minion opposing the
> Blood Brother you control is still ready. This Blood Brother taps and
> enters combat with the opposing minion. The first round of combat, the
> opposing minion cannot play any strike cards.
> [SAN] As [san] above, and this Blood Brother gets an optional maneuver
> on the first round of combat.
>
> Deep Song, Action, Animalism, KoT:C , [KoT]
> [ani] Bleed at +1 bleed.
> [ANI] Frenzy. (D) Tap a ready vampire controlled by another Methuselah
> and enter combat with that vampire. In that combat, that vampire is
> considered the acting minion.
>
> /Ivan

Oh, managed to post this using my wife's account. Soz, this is the
real account!

/Ivan

Rehlow

10/19/2010 6:33:00 PM

0

On Oct 19, 1:21 pm, Myrdin <smurfal...@gmail.com> wrote:
> On 19 Okt, 20:19, Amalia Sjöholm <amalia.sjoh...@gmail.com> wrote:
>
>
>
>
>
> > Just a question as to a ruling. Why is Coordinated attacks not
> > playable by a tapped minion? Been trying to figure it out but it
> > eludes me.
>

Because of the card text requirement

"Requires a ready untapped Blood Brother of the same circle as
another
one you control who`s in combat. "

Later,
~Rehlow

Peter D Bakija

10/19/2010 6:40:00 PM

0

On Oct 19, 2:19 pm, Amalia Sjöholm <amalia.sjoh...@gmail.com> wrote:
> Just a question as to a ruling. Why is Coordinated attacks not
> playable by a tapped minion? Been trying to figure it out but it
> eludes me.

Well, it depends on what kind of answer you are looking for.

The obvious answer is "'cause the card says so".

The conceptual answer is probably that the designers didn't want the
card to be essentially a free rush for a tapped minion, allowing for
all your minions to take multiple actions a turn with that particular
card. By requiring the minion playing to be untapped, and then tap
when they enter combat, it is like a short cut unblockable rush action
(which is probably how the card was envisioned and intended) as
opposed to eternal free rush actions for your main tapped guy.

-Peter

Myrdin

10/19/2010 7:17:00 PM

0

On 19 Okt, 20:40, Peter D Bakija <p...@lightlink.com> wrote:
> On Oct 19, 2:19 pm, Amalia Sjöholm <amalia.sjoh...@gmail.com> wrote:
>
> > Just a question as to a ruling. Why is Coordinated attacks not
> > playable by a tapped minion? Been trying to figure it out but it
> > eludes me.
>
> Well, it depends on what kind of answer you are looking for.
>
>  The obvious answer is "'cause the card says so".
>
>  The conceptual answer is probably that the designers didn't want the
> card to be essentially a free rush for a tapped minion, allowing for
> all your minions to take multiple actions a turn with that particular
> card. By requiring the minion playing to be untapped, and then tap
> when they enter combat, it is like a short cut unblockable rush action
> (which is probably how the card was envisioned and intended) as
> opposed to eternal free rush actions for your main tapped guy.
>
> -Peter

Doh, requirements where changed at some point, untapped requirements
didnt show on the card that I was looking at. Did show when I cut and
pasted from Feld though =P.

Nm then!

/Ivan

squidalot

10/20/2010 9:20:00 PM

0

On Oct 19, 8:17 pm, Myrdin <smurfal...@gmail.com> wrote:
> On 19 Okt, 20:40, Peter D Bakija <p...@lightlink.com> wrote:
>
>
>
>
>
> > On Oct 19, 2:19 pm, Amalia Sjöholm <amalia.sjoh...@gmail.com> wrote:
>
> > > Just a question as to a ruling. Why is Coordinated attacks not
> > > playable by a tapped minion? Been trying to figure it out but it
> > > eludes me.
>
> > Well, it depends on what kind of answer you are looking for.
>
> >  The obvious answer is "'cause the card says so".
>
> >  The conceptual answer is probably that the designers didn't want the
> > card to be essentially a free rush for a tapped minion, allowing for
> > all your minions to take multiple actions a turn with that particular
> > card. By requiring the minion playing to be untapped, and then tap
> > when they enter combat, it is like a short cut unblockable rush action
> > (which is probably how the card was envisioned and intended) as
> > opposed to eternal free rush actions for your main tapped guy.
>
> > -Peter
>
> Doh, requirements where changed at some point, untapped requirements
> didnt show on the card that I was looking at. Did show when I cut and
> pasted from Feld though =P.
>
> Nm then!
>
> /Ivan- Hide quoted text -
>
> - Show quoted text -

And yes it changed from BL to LOB from 'ready' to 'ready untapped'.
It's actually pretty good otherwise:P