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rec.games.trading-cards.jyhad

Ok- no new cards how about new rules

agzocgud

9/18/2010 9:37:00 AM

Seems like most players is against fan-made cards, mainly because it
decreases the chance of a company picking up production.

One ongoing discussion is a about the grouping-rule, and what can be
made about G6 and sabbat G5. A step in the right direction.

I believe that if we need to stir things up a bit to keep up intersest
for the game in the long run, and if fan-based cards is the wrong,
then perhaps fan-made rules is the right way. What changes that would
be made should be voted by the fans, and the changes should be limited
for a certain time, say one year.

Example: During october, we discuss what changes that would be
interesting. In november, we vote what changes should be made during
2011. Alernatives could look like this:

- Each time a red list minion enters play, or a minion becomes red
list, each players may search its library for a trophy card and put
that card in play

- Pentex(TM) Subversion is banned

- The grouping rule is changed to one even- and one oddnumbered group

- Each bleed for four or more cost one additional blood

- During each referendum, each vampire with capacity of 9 or more can
burn one blood to get one vote

- and some more

Each player (by vekn number or simillar) can vote for what
suggestion(s) theylike best, and the winning change(s) takes effect
january 1 and remains effect during 2011. In october, we start a new
cycle. The 2012 changes are in effect instead of the 2011 changes.

27 Answers

Demnogonis Saastuttaja

9/18/2010 10:39:00 AM

0

Perhaps there could be formats like in MTG. One with all cards 'cept
ante cards in play, one with bans and then some more specialized
formats. However I wouldn't agree with any of those rules.

Blooded Sand

9/18/2010 12:38:00 PM

0

On Sep 18, 11:37 am, agzocgud <per_math...@hotmail.com> wrote:

> - Each time a red list minion enters play, or a minion becomes red
> list, each players may search its library for a trophy card and put
> that card in play

This is very good

quickbeam

9/18/2010 12:57:00 PM

0

On Sep 18, 5:37 am, agzocgud <per_math...@hotmail.com> wrote:
> Seems like most players is against fan-made cards, mainly because it
> decreases the chance of a company picking up production.
>
> One ongoing discussion is a about the grouping-rule, and what can be
> made about G6 and sabbat G5. A step in the right direction.
>
> I believe that if we need to stir things up a bit to keep up intersest
> for the game in the long run, and if fan-based cards is the wrong,
> then perhaps fan-made rules is the right way. What changes that would
> be made should be voted by the fans, and the changes should be limited
> for a certain time, say one year.
>
> Example: During october, we discuss what changes that would be
> interesting. In november, we vote what changes should be made during
> 2011. Alernatives could look like this:
>
> - Each time a red list minion enters play, or a minion becomes red
> list, each players may search its library for a trophy card and put
> that card in play
>
> - Pentex(TM) Subversion is banned
>
> - The grouping rule is changed to one even- and one oddnumbered group
>
> - Each bleed for four or more cost one additional blood
>
> - During each referendum, each vampire with capacity of 9 or more can
> burn one blood to get one vote
>
> - and some more
>
> Each player (by vekn number or simillar) can vote for what
> suggestion(s) theylike best, and the winning change(s) takes effect
> january 1 and remains effect during 2011. In october, we start a new
> cycle. The 2012 changes are in effect instead of the 2011 changes.

I think some of these ideas are interesting, but I'm opposed to trying
to institute any major changes (rules, fan cards, whatever) for at
least a full year, or maybe two. The reason that I'm opposed is that
my main goal for improving the health of the game has always been the
recruitment and (more importantly) the retention of new players. The
number one complaint of all the new players I've brought to this game
has been the massive learning curve and all of the associated errata
and reprints / layout changes. Instituting a bunch of new rules is
only going to exacerbate that problem.

Of course I love the idea of banning Pentex Subversion, but I think
waiting a bit before making any changes is the way to go. If you
have a decent size playgroup, by all means explore some variant forms
of the game and take notes. If you play a bunch of games, and find
that the changes are significant and helpful through experience,
especially if they help new players, then I could see asking the
larger community to think about changing the game and instituting new
bans or rule shifts. In the near term, though, I think it will hurt
the game and reduce the ability of the existing player base to expand
if we start making a lot of radical shifts.

-Dave Clooney

I still hate Pentex. If the game starts getting printed again, I'll
go back to asking for a ban.

John Whelan

9/18/2010 12:58:00 PM

0

agzocgud wrote:
> - Pentex(TM) Subversion is banned

On the subject of over-powered cards, this might be something to focus
on now that we will be getting no new product. When over-powered
cards get banned or fixed, the general result is that less-powerful
cards suddenly become competitive. More variety is then introduced to
the game -- almost as though we were getting new cards to play with.

That said, banning Pentex Subversion seems drastic. If it is to be
addressed at all, how about a fix? Such as (a) Not playable on a
vampire over 10 capacity; or (b) costs 3 pool; or some other variant.

But if Pentex Subversion is overpowered, what other cards must we add
to the list?

-- Heart of Cheating?
-- Enkil Cog?
-- Villein?

John Whelan

9/18/2010 1:02:00 PM

0

quickbeam wrote:
> I think some of these ideas are interesting, but I'm opposed to trying
> to institute any major changes (rules, fan cards, whatever) for at
> least a full year, or maybe two.

I agree with this. Though it won't stop me from discussing ideas.

XZealot

9/18/2010 1:11:00 PM

0

On Sep 18, 4:37 am, agzocgud <per_math...@hotmail.com> wrote:
> Seems like most players is against fan-made cards, mainly because it
> decreases the chance of a company picking up production.
>
> One ongoing discussion is a about the grouping-rule, and what can be
> made about G6 and sabbat G5. A step in the right direction.
>
> I believe that if we need to stir things up a bit to keep up intersest
> for the game in the long run, and if fan-based cards is the wrong,
> then perhaps fan-made rules is the right way. What changes that would
> be made should be voted by the fans, and the changes should be limited
> for a certain time, say one year.
>
> Example: During october, we discuss what changes that would be
> interesting. In november, we vote what changes should be made during
> 2011. Alernatives could look like this:
>
> - Each time a red list minion enters play, or a minion becomes red
> list, each players may search its library for a trophy card and put
> that card in play
>
> - Pentex(TM) Subversion is banned
>
> - The grouping rule is changed to one even- and one oddnumbered group
>
> - Each bleed for four or more cost one additional blood
>
> - During each referendum, each vampire with capacity of 9 or more can
> burn one blood to get one vote
>
> - and some more

How about a 4 card limit so that new players will have access to all
the older player's extra cards?

How about a new 7/7 errata to ALL the cards?

How about we start playing for money to generate new income for the
game so that Hasbro will renew their interest?

Wedge

9/18/2010 2:35:00 PM

0

On Sep 18, 2:37 am, agzocgud <per_math...@hotmail.com> wrote:
> Seems like most players is against fan-made cards, mainly because it
> decreases the chance of a company picking up production.
>
> One ongoing discussion is a about the grouping-rule, and what can be
> made about G6 and sabbat G5. A step in the right direction.
>
> I believe that if we need to stir things up a bit to keep up intersest
> for the game in the long run, and if fan-based cards is the wrong,
> then perhaps fan-made rules is the right way. What changes that would
> be made should be voted by the fans, and the changes should be limited
> for a certain time, say one year.
>
> Example: During october, we discuss what changes that would be
> interesting. In november, we vote what changes should be made during
> 2011. Alernatives could look like this:
>
> - Each time a red list minion enters play, or a minion becomes red
> list, each players may search its library for a trophy card and put
> that card in play
>
> - Pentex(TM) Subversion is banned
>
> - The grouping rule is changed to one even- and one oddnumbered group
>
> - Each bleed for four or more cost one additional blood
>
> - During each referendum, each vampire with capacity of 9 or more can
> burn one blood to get one vote
>
> - and some more
>
> Each player (by vekn number or simillar) can vote for what
> suggestion(s) theylike best, and the winning change(s) takes effect
> january 1 and remains effect during 2011. In october, we start a new
> cycle. The 2012 changes are in effect instead of the 2011 changes.

How about you and your play group play league games, with special
rules and leave vtes as is.

agzocgud

9/18/2010 2:39:00 PM

0

> But if Pentex Subversion is overpowered, what other cards must we add
> to the list?
>
> -- Heart of Cheating?
> -- Enkil Cog?
> -- Villein?

I´m not saying that Pentex is overpowered. I´m just saying that I
believe that we need to shake things up to keep the game alive. With
my suggestion, we will have a slightly different game each year, with
small changes to the rules and the cardstock, allowing different decks
to dominate. Otherwise, the same decks will rule the forseeable
future.

wargrim

9/18/2010 2:47:00 PM

0


>
> - Pentex(TM) Subversion is banned
>


Let's an all cards that are annoying...
Come one, be serious...

XZealot

9/18/2010 3:01:00 PM

0

Otherwise, the same decks will rule the forseeable
> future.

That's simply not true.