Izaak
7/3/2010 12:29:00 PM
"Jozxyqk" <jfeuerst@eecs.tufts.edu> schreef in bericht
news:i0n33h$nrs$1@news.eternal-september.org...
> Aeschere <paulwiggers@gmail.com> wrote:
>> Because Uriah states "At the start of the untap phase". You can
>> normally choose in which order you do certain things as long as they
>> all go off at the same time. For instance Fame and Vessel. But in this
>> case you have to apply Uriah's effect at the start before you can
>> handle off the other effects.
>
> Not sure exactly which question you're replying to (please be kind, quote
> what you're answering!), but this is slightly wrong.
>
> The way the untap phase is structured, you do "checks" just before
> untapping
> everything, to record the state of things (Uriah, Bartholomew, Club
> Zombie,
> etc). Then you untap everything. Then you do the 'During your untap
> phase, do Y' effects in any order you want. If there's a mandatory
> effect,
> you just have to perform it before the phase ends.
>
> It is NOT parallel to mandatory Actions (hunting while empty, etc) that
> must be performed before other actions; that's something special about the
> minion phase.
Not sure what you're responding to, but that's not what he's saying. Certain
things happen "at the start of your untap phase" while others happen "during
your untap phase". Obviously the former events must be handled before the
latter. Your examples both miss the mark as both Club Zombie and Bartholomew
state "at the beginning of your TURN", not "at the beginning of your untap
phase".
Also, untapping your stuff happens "at the start of your untap phase" (as
per rulebook), and it's actually the first thing that happens before you do
anything else. You can't for example choose to handle Uriah's cardtext
before untapping so she will be tapped when your prey takes control of her.